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Forked version allows Project Settings to contain .ftl files like normal. This does not work for default builds, see #11.
There are code workarounds for loading translations, so it's probably fine. Maybe could introduce a helper function which recursively finds all *.ftl files in the project and loads them? Could optionally filter by locale, or path glob.
(This would also make .ftl files show in the translation picker dialog - no need to do anything else)
The text was updated successfully, but these errors were encountered:
RedMser
changed the title
ResourceFormatLoader for Translation on startup: there are code workarounds for loading translations, so it's probably fine. Maybe could introduce a helper function which recursively finds all .ftl files in the project and loads them? Could optionally filter by locale, or path glob.
(Default Version) ResourceFormatLoader for Translation on startup
May 4, 2024
RedMser
changed the title
(Default Version) ResourceFormatLoader for Translation on startup
(Default Version) Automated loading of Translations on startup
May 6, 2024
Forked version allows Project Settings to contain .ftl files like normal. This does not work for default builds, see #11.
There are code workarounds for loading translations, so it's probably fine. Maybe could introduce a helper function which recursively finds all
*.ftl
files in the project and loads them? Could optionally filter by locale, or path glob.(This would also make .ftl files show in the translation picker dialog - no need to do anything else)
The text was updated successfully, but these errors were encountered: