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Copy pathCMakeLists.txt
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CMakeLists.txt
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cmake_minimum_required( VERSION 3.20.0 )
project(SectorEngine)
set_property( GLOBAL PROPERTY USE_FOLDERS ON )
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_CXX_EXTENSIONS OFF)
# Add all of the packages that we need to build our project.
# vcpkg should find them all for us
find_package(SDL2 CONFIG REQUIRED)
find_package(glm CONFIG REQUIRED)
find_package(cdt CONFIG REQUIRED)
find_package(imgui CONFIG REQUIRED)
#set(ALL_LIBRARY_INCLUDE_DIR "${VCPKG_INSTALLED_DIR}/${VCPKG_TARGET_TRIPLET}/include/")
find_path(SDL2_INCLUDE_DIR NAMES SDL.h SDL_Main.h)
find_path(GLM_INCLUDE_DIR NAMES glm.hpp PATH_SUFFIXES glm)
find_path(CDT_INCLUDE_DIR NAMES CDT.h CDT.hpp)
find_path(IMGUI_INCLUDE_DIR NAMES imgui.h PATH_SUFFIXES imgui)
add_subdirectory(lib/)
# Our individual sub-projects
add_subdirectory(Game/)
file(GLOB_RECURSE GameDataFiles ${CMAKE_SOURCE_DIR}/GameData/*)
message(warning ${GameDataFiles})
add_custom_target(GameData SOURCES
${GameDataFiles}
)