From a501d4ed4c57124ec14d9d8b096bd5e1ee2ce7d3 Mon Sep 17 00:00:00 2001 From: "github-actions[bot]" <41898282+github-actions[bot]@users.noreply.github.com> Date: Sat, 23 Nov 2024 18:15:34 -0500 Subject: [PATCH] Fix Code Style On test-mode (#2264) automated style fixes Co-authored-by: jvogt23 --- soccer/src/soccer/ui/main_window.cpp | 3 +-- soccer/src/soccer/ui/main_window.hpp | 3 +-- 2 files changed, 2 insertions(+), 4 deletions(-) diff --git a/soccer/src/soccer/ui/main_window.cpp b/soccer/src/soccer/ui/main_window.cpp index b8e8ca6ed15..9f4c8879317 100644 --- a/soccer/src/soccer/ui/main_window.cpp +++ b/soccer/src/soccer/ui/main_window.cpp @@ -1176,7 +1176,7 @@ void MainWindow::updateDebugLayers(const LogFrame& frame) { * The following methods are event listeners for the manual position assignments. * In the QT5 event handling system, these methods are automatically connected to the * QObject with the relevant name due to their naming scheme and their labels as Q_SLOT functions. - * + * * For this reason, all of these methods are REQUIRED by the UI - Consolidating them into one method * produces unnecessary complications. */ @@ -1212,7 +1212,6 @@ void MainWindow::on_positionReset_14_clicked() { onResetButtonClicked(14); } void MainWindow::on_positionReset_15_clicked() { onResetButtonClicked(15); } - void MainWindow::on_robotPosition_0_currentIndexChanged(int value) { onPositionDropdownChanged(0, value); } diff --git a/soccer/src/soccer/ui/main_window.hpp b/soccer/src/soccer/ui/main_window.hpp index 0c5a0e6eaa4..7ac8be08ff5 100644 --- a/soccer/src/soccer/ui/main_window.hpp +++ b/soccer/src/soccer/ui/main_window.hpp @@ -198,7 +198,6 @@ private Q_SLOTS: void on_positionReset_13_clicked(); void on_positionReset_14_clicked(); void on_positionReset_15_clicked(); - Q_SIGNALS: // signal used to let widgets that we're viewing a different log frame now @@ -222,7 +221,7 @@ private Q_SLOTS: Processor* const _processor; bool _has_external_ref; - int current_goalie_num_ {0}; + int current_goalie_num_{0}; // Log history, copied from Logger. // This is used by other controls to get log data without having to copy it