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Releases: SMJSGaming/GDIntercept

Stability Update V2

13 Jul 12:14
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Stability Update V2 Pre-release
Pre-release
  • Fixed an issue where cocos requests would be released before the thread was done with them

Stability Update

13 Jul 10:59
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Stability Update Pre-release
Pre-release
  • Changed the way per frame updates are handled to prevent crashes

Cancel Support

12 Jul 20:56
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Cancel Support Pre-release
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  • Added support for cancelling requests

Bugfix Update

12 Jul 20:20
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Bugfix Update Pre-release
Pre-release
  • Fixed a bug where certain requests would cause an unallocated reference exception
  • Optimized the content loading

API, Geode and Request Flow Support

12 Jul 07:28
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  • Added support for the Geode web API
  • Added support for request pausing, resuming and resending
  • Added API support for other mods
  • Added a lot more keybinds
  • Added a filter setting
  • Fixed several bugs

More Android Fixes

25 Jun 16:37
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More Android Fixes Pre-release
Pre-release
  • Fixed Android having a lot of touch priority issues

Binary Update

24 Jun 22:23
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Binary Update Pre-release
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  • Added binary support
  • Optimized text processing
  • Fixed binary being attempted to be rendered as forms
  • Added cache support
  • Made the setting descriptions clearer

Android Fix

22 Jun 19:52
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Android Fix Pre-release
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  • Added a failsafe for Android devices

Optimizations, QOL and Redesign

22 Jun 19:16
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  • Added a direct link to the Geode settings menu
  • Fixed a ton of issues
  • Optimized the JSON parser
  • Made theme selecting easier
  • Added an option to log requests

Bugfix Update

20 Jun 17:55
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Bugfix Update Pre-release
Pre-release
  • Fixed some bugs with the parsing of the response data
  • Fixed some UI bugs
  • Added better MacOS support