Releases: SMJSGaming/GDIntercept
Releases · SMJSGaming/GDIntercept
Stability Update V2
- Fixed an issue where cocos requests would be released before the thread was done with them
Stability Update
- Changed the way per frame updates are handled to prevent crashes
Cancel Support
- Added support for cancelling requests
Bugfix Update
- Fixed a bug where certain requests would cause an unallocated reference exception
- Optimized the content loading
API, Geode and Request Flow Support
- Added support for the Geode web API
- Added support for request pausing, resuming and resending
- Added API support for other mods
- Added a lot more keybinds
- Added a filter setting
- Fixed several bugs
More Android Fixes
- Fixed Android having a lot of touch priority issues
Binary Update
- Added binary support
- Optimized text processing
- Fixed binary being attempted to be rendered as forms
- Added cache support
- Made the setting descriptions clearer
Android Fix
- Added a failsafe for Android devices
Optimizations, QOL and Redesign
- Added a direct link to the Geode settings menu
- Fixed a ton of issues
- Optimized the JSON parser
- Made theme selecting easier
- Added an option to log requests
Bugfix Update
- Fixed some bugs with the parsing of the response data
- Fixed some UI bugs
- Added better MacOS support