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End result - how to use #2
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Ah yeah, that's a good idea, thanks |
No problem! Thank you so much for the tutorial; it helped a ton! (including the example pack) There are very few resources/tutorials available yet for 1.21.4. I created a datapack to make the invisible item frame craftable - which is available in vanilla behind an NBT tag - and used your tutorial to create a model (texture) for it! 😁 It's an absolute must-have for decorating, now available in survival!
(I used the enchantment glint to help those that don't have the resourcepack for the model) |
Cool, should be added now, the tutorial is also adjusted quite heavily for the new system now that I've had longer to figure it out :3 |
You may consider adding a "How to use your custom model" section.
Would be useful to have an example /give command:
/give AJman14 iron_nugget[minecraft:custom_model_data={strings:['uno_reverse']}]
And explain how to apply it to a custom recipe result:
...just a thought. It took me a while to figure out the custom recipe bit in 1.21.4.
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