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marmot.lua
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local S = minetest.get_translator("animalworld")
local random = math.random
mobs:register_mob("animalworld:marmot", {
stepheight = 2,
type = "animal",
passive = false,
attack_type = "dogfight",
group_attack = true,
owner_loyal = true,
attack_npcs = false,
reach = 2,
damage = 1,
hp_min = 10,
hp_max = 30,
armor = 100,
collisionbox = {-0.3, -0.01, -0.3, 0.3, 0.95, 0.3},
visual = "mesh",
mesh = "Marmot.b3d",
textures = {
{"texturemarmot.png"},
},
makes_footstep_sound = true,
sounds = {
random = "animalworld_marmot",
damage = "animalworld_marmot2",
},
walk_velocity = 2,
run_velocity = 3,
runaway = true,
runaway_from = {"animalworld:bear", "animalworld:crocodile", "animalworld:tiger", "animalworld:spider", "animalworld:spidermale", "animalworld:shark", "animalworld:hyena", "animalworld:kobra", "animalworld:monitor", "animalworld:snowleopard", "animalworld:volverine", "livingfloatlands:deinotherium", "livingfloatlands:carnotaurus", "livingfloatlands:lycaenops", "livingfloatlands:smilodon", "livingfloatlands:tyrannosaurus", "livingfloatlands:velociraptor", "animalworld:divingbeetle", "animalworld:scorpion", "animalworld:polarbear", "animalworld:leopardseal", "animalworld:stellerseagle", "player", "animalworld:wolf", "animalworld:panda", "animalworld:stingray", "marinaramobs:jellyfish", "marinaramobs:octopus", "livingcavesmobs:biter", "livingcavesmobs:flesheatingbacteria"},
jump = false,
jump_height = 6,
pushable = true,
follow = {"default:grass_3", "default:dry_grass_3", "ethereal:dry_shrub", "mcl_flowers:tallgrass", "mcl_flowers:tulip_red", "mcl_flowers:sunflower", "farming:lettuce", "farming:seed_wheat", "default:junglegrass", "naturalbiomes:alpine_grass1", "naturalbiomes:alpine_grass2", "naturalbiomes:alpine_grass3", "naturalbiomes:alpine_dandelion", "livingdesert:coldsteppe_grass1", "livingdesert:coldsteppe_grass2"},
view_range = 10,
drops = {
{name = "mobs:meat_raw", chance = 1, min = 1, max = 1},
{name = "mobs:leather", chance = 1, min = 0, max = 2},
},
water_damage = 0,
lava_damage = 5,
light_damage = 0,
fear_height = 3,
stay_near = {{"naturalbiomes:alpine_grass1", "naturalbiomes:alpine_grass2", "naturalbiomes:alpine_grass3", "naturalbiomes:alpine_dandelion", "naturalbiomes:alpine_edelweiss", "livingdesert:coldsteppe_grass1", "livingdesert:coldsteppe_grass2", "livingdesert:coldsteppe_grass3"}, 5},
animation = {
speed_normal = 90,
stand_start = 0,
stand_end = 100,
stand1_start = 100,
stand1_end = 200,
stand2_start = 350,
stand2_end = 450,
walk_start = 200,
walk_end = 300,
punch_start = 200,
punch_end = 300,
die_start = 200,
die_end = 300,
die_speed = 50,
die_loop = false,
die_rotate = true,
},
on_rightclick = function(self, clicker)
if mobs:feed_tame(self, clicker, 8, true, true) then return end
if mobs:protect(self, clicker) then return end
if mobs:capture_mob(self, clicker, 0, 25, 0, false, nil) then return end
end,
})
local spawn_on = {"default:desert_sand", "default:dry_dirt_with_dry_grass"}
if minetest.get_mapgen_setting("mg_name") ~= "v6" then
spawn_on = {"default:desert_sand", "default:dry_dirt_with_dry_grass"}
end
if minetest.get_modpath("ethereal") then
spawn_on = {"ethereal:grass_grove", "default:desert_sand", "ethereal:dry_dirt"}
end
if not mobs.custom_spawn_animalworld then
mobs:spawn({
name = "animalworld:marmot",
nodes = {"naturalbiomes:alpine_litter", "mcl_core:dirt_with_grass", "livingdesert:coldsteppe_ground2", "mcl_core:stone", "mcl_core:granite"},
neighbors = {"naturalbiomes:alpine_grass1", "mcl_flowers:tallgrass", "mcl_flowers:double:fern", "mcl_flowers:fern", "naturalbiomes:alpine_grass2", "naturalbiomes:alpine_grass3", "naturalbiomes:alpine_dandelion", "naturalbiomes:alpine_edelweiss", "livingdesert:coldsteppe_grass1", "livingdesert:coldsteppe_grass2", "livingdesert:coldsteppe_grass3"},
min_light = 0,
interval = 60,
chance = 2000, -- 15000
active_object_count = 4,
min_height = 30,
max_height = 31000,
day_toggle = true,
on_spawn = function(self, pos)
local nods = minetest.find_nodes_in_area_under_air(
{x = pos.x - 4, y = pos.y - 3, z = pos.z - 4},
{x = pos.x + 4, y = pos.y + 3, z = pos.z + 4},
{"naturalbiomes:alpine_litter", "livingdesert:coldsteppe_ground2"})
if nods and #nods > 0 then
-- min herd of 4
local iter = math.min(#nods, 4)
-- print("--- marmot at", minetest.pos_to_string(pos), iter)
for n = 1, iter do
local pos2 = nods[random(#nods)]
local kid = random(4) == 1 and true or nil
pos2.y = pos2.y + 2
if minetest.get_node(pos2).name == "air" then
mobs:add_mob(pos2, {
name = "animalworld:marmot", child = kid})
end
end
end
end
})
end
mobs:register_egg("animalworld:marmot", S("Marmot"), "amarmot.png")
mobs:alias_mob("animalworld:marmot", "animalworld:marmot") -- compatibility