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mosquito.lua
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local S = minetest.get_translator("animalworld")
mobs:register_mob("animalworld:mosquito", {
type = "monster",
passive = false,
attack_type = "dogfight",
reach = 1,
damage = 1,
hp_min = 1,
hp_max = 5,
armor = 100,
collisionbox = {-0.1, -0.01, -0.1, 0.1, 0.1, 0.1},
visual = "mesh",
mesh = "Mosquito.b3d",
visual_size = {x = 1, y = 1},
textures = {
{"texturemosquito.png"},
},
sounds = {
random = "animalworld_mosquito",
attack = "animalworld_mosquito",
damage = "animalworld_mosquito",
death = "animalworld_mosquito",
},
makes_footstep_sound = false,
stay_near = {"naturalbiomes:alderswamp_reed", 5},
view_range = 15,
walk_velocity = 2,
walk_chance = 50,
run_velocity = 3,
fly = true,
fly_in = {"air"},
floats = 0,
runaway = false,
jump = true,
jump_height = 6,
stepheight = 3,
drops = {
},
water_damage = 1,
lava_damage = 4,
light_damage = 0,
fear_height = 0,
animation = {
speed_normal = 400,
stand_start = 0,
stand_end = 100,
walk_start = 0,
walk_end = 100,
punch_start = 100,
punch_end = 200,
die_start = 100,
die_end = 200,
die_speed = 50,
die_loop = false,
die_rotate = true,
},
})
if not mobs.custom_spawn_animalworld then
mobs:spawn({
name = "animalworld:mosquito",
nodes = {"naturalbiomes:alderswamp_reed", "mcl_core:dirt_with_grass", "naturalbiomes:alderswamp_reed2", "naturalbiomes:alderswamp_reed3", "naturalbiomes:swampgrass", "livingjungle:jungleground", "livingjungle:leafyjungleground"},
neighbors = {"air"},
min_light = 0,
interval = 30,
chance = 200, -- 15000
active_object_count = 2,
min_height = 0,
max_height = 50,
day_toggle = false
})
end
mobs:register_egg("animalworld:mosquito", S("Mosquito"), "amosquito.png")
mobs:alias_mob("animalworld:mosquito", "animalworld:mosquito")