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spider.lua
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local S = minetest.get_translator("animalworld")
mobs:register_mob("animalworld:spider", {
stepheight = 4,
type = "monster",
passive = false,
attack_type = "shoot",
shoot_interval = 0.5,
arrow = "animalworld:silk_arrow",
shoot_offset = 2,
attack_animals = true,
reach = 6,
damage = 6,
hp_min = 10,
hp_max = 35,
armor = 100,
collisionbox = {-0.4, -0.01, -0.4, 0.4, 0.4, 0.4},
visual = "mesh",
mesh = "Spider.b3d",
visual_size = {x = 0.3, y = 0.3},
textures = {
{"texturespider.png"},
},
sounds = {
random = "animalworld_spider",
attack = "animalworld_spider",
},
makes_footstep_sound = true,
view_range = 6,
walk_velocity = 1,
run_velocity = 3,
runaway = false,
jump = true,
jump_height = 0,
stepheight = 4,
stay_near = {{"livingcaves:spiderweb", "livingcaves:spiderweb2", "livingcaves:spiderweb3", "livingcaves:spiderweb4", "livingcaves:spiderweb5", "livingcaves:spiderweb6", "livingcaves:spiderweb7", "livingcaves:spiderweb8", "livingcaves:spiderweb9"}, 3},
drops = {
{name = "animalworld:raw_athropod", chance = 1, min = 0, max = 2},
{name = "wool:white", chance = 1, min = 0, max = 2},
},
water_damage = 1,
lava_damage = 4,
light_damage = 0,
fear_height = 8,
animation = {
speed_normal = 100,
stand_start = 0,
stand_end = 100,
walk_start = 100,
walk_end = 200,
punch_start = 200,
punch_end = 300,
shoot_start = 200,
shoot_end = 300,
die_start = 200,
die_end = 300,
die_speed = 50,
die_loop = false,
die_rotate = true,
},
})
if not mobs.custom_spawn_animalworld then
mobs:spawn({
name = "animalworld:spider",
nodes = {"default:stone", "default:desert_stone", "default:sandstone", "mcl_core:stone", "mcl_core:granite"},
min_light = 0,
interval = 60,
chance = 8000, -- 15000
active_object_count = 2,
min_height = -30,
max_height = 1,
})
end
mobs:register_egg("animalworld:spider", S("Spider"), "aspider.png")
mobs:alias_mob("animalworld:spider", "animalworld:spider") -- compatiblity
-- raw athropod
minetest.register_craftitem(":animalworld:raw_athropod", {
description = S("Raw Athropod"),
inventory_image = "animalworld_raw_athropod.png",
on_use = minetest.item_eat(3),
groups = {food_meat_raw = 1, flammable = 2},
})
-- mese arrow (weapon)
mobs:register_arrow("animalworld:silk_arrow", {
visual = "sprite",
-- visual = "wielditem",
visual_size = {x = 0.5, y = 0.5},
textures = {"animalworld_silk_arrow.png"},
--textures = {""animalworld_silk_arrow.png""},
velocity = 6,
-- rotate = 180,
hit_player = function(self, player)
player:punch(self.object, 1.0, {
full_punch_interval = 1.0,
damage_groups = {fleshy = 2},
}, nil)
end,
hit_mob = function(self, player)
player:punch(self.object, 1.0, {
full_punch_interval = 1.0,
damage_groups = {fleshy = 2},
}, nil)
end,
hit_node = function(self, pos, node)
end
})
-- cooked athropod
minetest.register_craftitem(":animalworld:cooked_athropod", {
description = S("Cooked Athropod"),
inventory_image = "animalworld_cooked_athropod.png",
on_use = minetest.item_eat(5),
groups = {food_meat = 1, flammable = 2},
})
minetest.register_craft({
type = "cooking",
output = "animalworld:cooked_athropod",
recipe = "animalworld:raw_athropod",
cooktime = 5,
})