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Update offsets for 2024-10-15 CS2 update
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gamedata/cs2fixes.games.txt

+6-6
Original file line numberDiff line numberDiff line change
@@ -391,8 +391,8 @@
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// 2976 (372 * 8) is the offset
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"CBasePlayerPawn_CommitSuicide"
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{
394-
"windows" "377"
395-
"linux" "377"
394+
"windows" "380"
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"linux" "380"
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}
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// In the function with "[%03d] Found: %s, firing\n", you'll find a call into a pointer offset just a bit higher, that's the offset * 8
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"CGameRules_FindPickerEntity"
@@ -402,8 +402,8 @@
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}
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"PassesTriggerFilters"
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{
405-
"windows" "260"
406-
"linux" "261"
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"windows" "263"
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"linux" "264"
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}
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"CCSPlayerController_Respawn"
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{
@@ -436,8 +436,8 @@
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// Long function with "player_hurt" in the middle and then inserts userid, health, priority, attacker strings
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"CBasePlayerPawn::OnTakeDamage_Alive"
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{
439-
"windows" "233"
440-
"linux" "234"
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"windows" "236"
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"linux" "237"
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}
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// There's no easy way to find this, but it's a function that checks entity flags (0x370) and ends by calling RemoveFlag with 0x800000 (FL_BASEVELOCITY)
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"CCSPlayer_MovementServices::CheckMovingGround"

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