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Fixing a spelling issue
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README.md

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@@ -311,7 +311,7 @@ container.openPath('game.html');
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*The Key Binding functionality of the `KeyboardMapPlugin` works similarly to the HUDPlugin in that it requests information from the Springroll Application. See [the SpringRoll Application Class docs](https://github.com/SpringRoll/SpringRoll/tree/v2/src#handling-state-change) for more information on the request format.
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The HTML output within the key container will be, largely, standard and is shown below for reference:
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The className shown is the default, but can be overwritten through the `customClassName` option. The IDs are generated based on the action name.
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The className shown is the default, but can be overridden through the `customClassName` option. The IDs are generated based on the action name.
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```html
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<div id="keyContainer">

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