diff --git a/HalgarisRPGLoot/HalgarisRPGLoot.csproj b/HalgarisRPGLoot/HalgarisRPGLoot.csproj index a4e41b0..419f644 100644 --- a/HalgarisRPGLoot/HalgarisRPGLoot.csproj +++ b/HalgarisRPGLoot/HalgarisRPGLoot.csproj @@ -7,8 +7,8 @@ - - + + diff --git a/HalgarisRPGLoot/WeaponAnalyer.cs b/HalgarisRPGLoot/WeaponAnalyer.cs index 82bfe82..c1d46f8 100644 --- a/HalgarisRPGLoot/WeaponAnalyer.cs +++ b/HalgarisRPGLoot/WeaponAnalyer.cs @@ -74,6 +74,7 @@ public void Analyze() AllEnchantedItems = AllListItems.Where(e => !e.Resolved.ObjectEffect.IsNull).ToArray(); AllObjectEffects = State.LoadOrder.PriorityOrder.ObjectEffect().WinningOverrides() + .Where(k => !k.Name.ToString().EndsWith("FX")) // Excluding Bound Weapon FX Object Effects as they don't do a thing on non bound weapons. .ToDictionary(k => k.FormKey); AllEnchantments = AllEnchantedItems