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script.js
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// var originalBorad = [9];
var originalBorad = Array.from(Array(9).keys());
console.log(originalBorad);
var huPlayer = "X";
var aiPlayer = "0"
const winCombos = [
[0,1,2],
[3,4,5],
[6,7,8],
[0,4,8],
[0,3,6],
[1,4,7],
[2,5,8],
[2,4,6]
]
var cell = document.querySelectorAll(".cell");
var bt = document.querySelector(".hello");
bt.addEventListener("click", newGame);
newGame();
function newGame() {
document.querySelector(".endgame").style.display = "none";
for (const cellElement of cell) {
cellElement.innerText = "";
cellElement.style.removeProperty("background-color");
cellElement.addEventListener("click", turnClick, false);
}
originalBorad = Array.from(Array(9).keys());
}
function turnClick(square){
// console.log(square.target.id)
if(typeof originalBorad[square.target.id] == "number"){
turn(square.target.id,huPlayer);
if(!checkTie()) turn(bestSpot(),aiPlayer);
}
}
function turn(id,player){
originalBorad[id]= player;
console.log(originalBorad);
document.getElementById(id).innerText = player;
let gameWOn = checkWin(originalBorad,player);
if(gameWOn) gameOver(gameWOn);
}
function checkWin(board, player) {
let plays = board.reduce((a, e, i) => (e === player) ? a.concat(i) : a, []);
let gameWOn = null;
let index = 0;
for (let win of winCombos) {
let wining = win.every(index => plays.includes(index));
if (wining) {
gameWOn = { index: index, player: player };
break;
}
index++;
}
return gameWOn;
}
function gameOver(gameWOn){
// console.log("gameWOn.index:", gameWOn.index);
console.log("winCombos[gameWOn.index]:", winCombos[gameWOn.index]);
// console.log("winCombos:", winCombos);
for (let index of winCombos[gameWOn.index]){
document.getElementById(index).style.backgroundColor = gameWOn.player == huPlayer ? "green" : "red";
}
for (let i = 0; i < cell.length; i++){
cell[i].removeEventListener("click", turnClick, false);
}
declarationWiner(gameWOn.player==huPlayer ? "you win":"you lose");
}
function declarationWiner(who){
document.querySelector(".endgame").style.display = "block";
document.querySelector(".endgame .text").innerText = who;
}
function emptySquares() {
return originalBorad.filter(s => typeof s === "number");
}
function countEmptySpaces() {
return emptySquares().length;
// return minimax(originalBorad,huPlayer).index;
}
function bestSpot() {
// const emptySquaresArray = emptySquares();
// return emptySquaresArray.length > 0 ? emptySquaresArray[0] : null;
return minimax(originalBorad,aiPlayer).index;
}
const numberOfEmptySpaces = countEmptySpaces();
console.log("Number of empty spaces:", numberOfEmptySpaces);
function checkTie(){
if(emptySquares().length == 0){
for(var i=0; i<cell.length;i++){
cell[i].style.backgroundColor = "yellow";
cell[i].removeEventListener("click", turnClick, false);
}
declarationWiner("tie game");
return true;
}
return false;
}
function minimax(newBoard, player) {
var availSpots = emptySquares();
if (checkWin(newBoard, huPlayer)) {
return {score: -10};
} else if (checkWin(newBoard, aiPlayer)) {
return {score: 10};
} else if (availSpots.length === 0) {
return {score: 0};
}
var moves = [];
for (var i = 0; i < availSpots.length; i++) {
var move = {};
move.index = newBoard[availSpots[i]];
newBoard[availSpots[i]] = player;
if (player == aiPlayer) {
var result = minimax(newBoard, huPlayer);
move.score = result.score;
} else {
var result = minimax(newBoard, aiPlayer);
move.score = result.score;
}
newBoard[availSpots[i]] = move.index;
moves.push(move);
}
var bestMove;
if(player === aiPlayer) {
var bestScore = -10000;
for(var i = 0; i < moves.length; i++) {
if (moves[i].score > bestScore) {
bestScore = moves[i].score;
bestMove = i;
}
}
} else {
var bestScore = 10000;
for(var i = 0; i < moves.length; i++) {
if (moves[i].score < bestScore) {
bestScore = moves[i].score;
bestMove = i;
}
}
}
return moves[bestMove];
}