This project is part of the TT-Decomp initiative to reverse-engineer and document the inner workings of the Telltale Tool engine, with a focus on
Minecraft: Story Mode – Season 1 Complete Edition.
We thank all contributors, researchers, and toolmakers who make this possible.
| Name / Alias | Role |
|---|---|
| ApfelTeeSaft | Project Lead, Reverse Engineer, Function Labeling, TELLTALE_PC Contributions |
(Add yourself by opening a pull request or issue!)
- IDA Pro – Static binary analysis
- Ghidra – Open-source reverse engineering suite
- x64dbg – Runtime debugging
- TelltaleModding Community – Historical insights and file format work
- To the original Telltale Games developers whose engine architecture we're exploring.
- To those preserving and documenting classic game engines for future generations.
This project is for educational and preservation purposes only.
We do not distribute copyrighted game code.