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Types in code
root edited this page Apr 22, 2023
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5 revisions
Location is a type responsible for any kind of location be it a static location like x:10, y:5, z:1 or be it a non static location based on NPC's position or player's position ETC.
Location structure
type (byte) | data (based on type)
id | name | data |
---|---|---|
0 | static position | (float) x, (float) y, (float) z |
1 | npc name position | (String) name |
default | player position | none |
File is type responsible for any kind of file, primarily the sound kind
File structure
type (byte) | data (based on type)
id | name | data |
---|---|---|
0 | simple file | (String) path |