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lines changed Original file line number Diff line number Diff line change @@ -1698,11 +1698,12 @@ static void Create_Units(void)
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}
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}
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+ #ifndef USE_RA_AI // This prevents the AI from building vehicles when the RA AI is used in Skirmish. (Tore)
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/* ---------------------------------------------------------------------
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Set the house's max # units (this is used in the Mission_Timed_Hunt())
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---------------------------------------------------------------------*/
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- // Disable this as it will force MaxUnit to 10 preventing AI from building vehicles in skirmish (Tore)
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- // hptr->MaxUnit = MPlayerUnitCount * scaleval;
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+ hptr-> MaxUnit = MPlayerUnitCount * scaleval;
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+ # endif // USE_RA_AI
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/* ---------------------------------------------------------------------
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Create units for this house
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