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SSD1306DrawingDemo.ino
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/**
The MIT License (MIT)
Copyright (c) 2018 by ThingPulse, Daniel Eichhorn
Copyright (c) 2018 by Fabrice Weinberg
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
ThingPulse invests considerable time and money to develop these open source libraries.
Please support us by buying our products (and not the clones) from
https://thingpulse.com
*/
// Include the correct display library
// For a connection via I2C using Wire include
#include <Wire.h> // Only needed for Arduino 1.6.5 and earlier
#include "SSD1306Wire.h" // legacy include: `#include "SSD1306.h"`
// or #include "SH1106Wire.h", legacy include: `#include "SH1106.h"`
// For a connection via I2C using brzo_i2c (must be installed) include
// #include <brzo_i2c.h> // Only needed for Arduino 1.6.5 and earlier
// #include "SSD1306Brzo.h"
// #include "SH1106Brzo.h"
// For a connection via SPI include
// #include <SPI.h> // Only needed for Arduino 1.6.5 and earlier
// #include "SSD1306Spi.h"
// #include "SH1106SPi.h"
// Use the corresponding display class:
// Initialize the OLED display using SPI
// D5 -> CLK
// D7 -> MOSI (DOUT)
// D0 -> RES
// D2 -> DC
// D8 -> CS
// SSD1306Spi display(D0, D2, D8);
// or
// SH1106Spi display(D0, D2);
// Initialize the OLED display using brzo_i2c
// D3 -> SDA
// D5 -> SCL
// SSD1306Brzo display(0x3c, D3, D5);
// or
// SH1106Brzo display(0x3c, D3, D5);
// Initialize the OLED display using Wire library
SSD1306Wire display(0x3c, SDA, SCL); // ADDRESS, SDA, SCL - SDA and SCL usually populate automatically based on your board's pins_arduino.h e.g. https://github.com/esp8266/Arduino/blob/master/variants/nodemcu/pins_arduino.h
// SH1106Wire display(0x3c, SDA, SCL);
// Adapted from Adafruit_SSD1306
void drawLines() {
for (int16_t i = 0; i < display.getWidth(); i += 4) {
display.drawLine(0, 0, i, display.getHeight() - 1);
display.display();
delay(10);
}
for (int16_t i = 0; i < display.getHeight(); i += 4) {
display.drawLine(0, 0, display.getWidth() - 1, i);
display.display();
delay(10);
}
delay(250);
display.clear();
for (int16_t i = 0; i < display.getWidth(); i += 4) {
display.drawLine(0, display.getHeight() - 1, i, 0);
display.display();
delay(10);
}
for (int16_t i = display.getHeight() - 1; i >= 0; i -= 4) {
display.drawLine(0, display.getHeight() - 1, display.getWidth() - 1, i);
display.display();
delay(10);
}
delay(250);
display.clear();
for (int16_t i = display.getWidth() - 1; i >= 0; i -= 4) {
display.drawLine(display.getWidth() - 1, display.getHeight() - 1, i, 0);
display.display();
delay(10);
}
for (int16_t i = display.getHeight() - 1; i >= 0; i -= 4) {
display.drawLine(display.getWidth() - 1, display.getHeight() - 1, 0, i);
display.display();
delay(10);
}
delay(250);
display.clear();
for (int16_t i = 0; i < display.getHeight(); i += 4) {
display.drawLine(display.getWidth() - 1, 0, 0, i);
display.display();
delay(10);
}
for (int16_t i = 0; i < display.getWidth(); i += 4) {
display.drawLine(display.getWidth() - 1, 0, i, display.getHeight() - 1);
display.display();
delay(10);
}
delay(250);
}
// Adapted from Adafruit_SSD1306
void drawRect(void) {
for (int16_t i = 0; i < display.getHeight() / 2; i += 2) {
display.drawRect(i, i, display.getWidth() - 2 * i, display.getHeight() - 2 * i);
display.display();
delay(10);
}
}
// Adapted from Adafruit_SSD1306
void fillRect(void) {
uint8_t color = 1;
for (int16_t i = 0; i < display.getHeight() / 2; i += 3) {
display.setColor((color % 2 == 0) ? BLACK : WHITE); // alternate colors
display.fillRect(i, i, display.getWidth() - i * 2, display.getHeight() - i * 2);
display.display();
delay(10);
color++;
}
// Reset back to WHITE
display.setColor(WHITE);
}
// Adapted from Adafruit_SSD1306
void drawCircle(void) {
for (int16_t i = 0; i < display.getHeight(); i += 2) {
display.drawCircle(display.getWidth() / 2, display.getHeight() / 2, i);
display.display();
delay(10);
}
delay(1000);
display.clear();
// This will draw the part of the circel in quadrant 1
// Quadrants are numberd like this:
// 0010 | 0001
// ------|-----
// 0100 | 1000
//
display.drawCircleQuads(display.getWidth() / 2, display.getHeight() / 2, display.getHeight() / 4, 0b00000001);
display.display();
delay(200);
display.drawCircleQuads(display.getWidth() / 2, display.getHeight() / 2, display.getHeight() / 4, 0b00000011);
display.display();
delay(200);
display.drawCircleQuads(display.getWidth() / 2, display.getHeight() / 2, display.getHeight() / 4, 0b00000111);
display.display();
delay(200);
display.drawCircleQuads(display.getWidth() / 2, display.getHeight() / 2, display.getHeight() / 4, 0b00001111);
display.display();
}
void printBuffer(void) {
// Initialize the log buffer
// allocate memory to store 8 lines of text and 30 chars per line.
display.setLogBuffer(5, 30);
// Some test data
const char* test[] = {
"Hello",
"World" ,
"----",
"Show off",
"how",
"the log buffer",
"is",
"working.",
"Even",
"scrolling is",
"working"
};
for (uint8_t i = 0; i < 11; i++) {
display.clear();
// Print to the screen
display.println(test[i]);
// Draw it to the internal screen buffer
display.drawLogBuffer(0, 0);
// Display it on the screen
display.display();
delay(500);
}
}
void setup() {
display.init();
// display.flipScreenVertically();
display.setContrast(255);
drawLines();
delay(1000);
display.clear();
drawRect();
delay(1000);
display.clear();
fillRect();
delay(1000);
display.clear();
drawCircle();
delay(1000);
display.clear();
printBuffer();
delay(1000);
display.clear();
}
void loop() { }