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.gitignore

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# Built application files
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*.apk
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*.ap_
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# Files for the Dalvik VM
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*.dex
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# Java class files
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*.class
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# Generated files
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bin/
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gen/
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# Gradle files
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.gradle/
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build/
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# Local configuration file (sdk path, etc)
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local.properties
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gradle.properties
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# Proguard folder generated by Eclipse
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proguard/
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# Log Files
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*.log
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# IntelliJ IDEA modules
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*.iml
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# IntelliJ IDEA folder
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.idea
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# Maven output folder
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target
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# Misc
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.DS_Store
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Thumbs.db
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*.swp
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*.bak
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maven_push.gradle

LICENSE

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Apache License
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README.md

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# ProgressX
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A material style progress wheel that you can integrate into your app
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## Download
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## Usage
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You can create your own progress wheel in xml like this (remeber to add ```xmlns:wheel="http://schemas.android.com/apk/res-auto"```):
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```xml
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<com.kinda.progressx.ProgressWheel
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android:id="@+id/progress_wheel"
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android:layout_width="80dp"
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android:layout_height="80dp"
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android:layout_centerHorizontal="true"
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android:layout_centerVertical="true"
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wheel:matProg_barColor="#5588FF"
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wheel:matProg_progressIndeterminate="true" />
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```
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Or in code:
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```Java
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ProgressWheel wheel = new ProgressWheel(context);
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wheel.setBarColor(Color.BLUE);
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...
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```
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### Callback
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Use ```setCallback(ProgressCallback)``` to assign a callback that will be called each time the progress changes. This way you can update a value on the progress alongside with the progress animation, or execute an action once the progress reaches a certain value. in the indeterminatge wheel, the callback is called with a value of -1.0f every time the animation cycle finishes (when the wheel shrinks back to its smaller size).
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### Indeterminate wheel
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For making the wheel indeterminate, just call the ```spin()``` method. If you set a progress value, the wheel will stop spinning.
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You have two methods for setting the progress:
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```progressWheel.setProgress(float value)```
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Sets the value, and the wheel will smoothly animate to that value. The speed of the animation is defined by the spinSpeed (can be set with ```setSpinSpeed```, which number is the number of full turns per second)
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```progressWheel.setInstantProgress(float value)```
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Sets the value, and the wheel will instantly move to that value.
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You can change other wheel properties such as the progress bar color, the wheel's background or the wheel's size and width.
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### Fill radius
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In case you want the spinning wheel to fill the whole layout instead of having a fixed size, you can use ```matProg_fillRadius```.
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```xml
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<com.kinda.progressx.ProgressWheel
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android:id="@+id/progress_wheel"
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android:layout_width="match_parent"
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android:layout_height="match_parent"
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android:layout_centerHorizontal="true"
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android:layout_centerVertical="true"
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wheel:matProg_barColor="#5588FF"
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wheel:matProg_progressIndeterminate="true"
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wheel:matProg_fillRadius="true" />
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```
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This way, the wheel will be as big as the parent layout. Be warned though, if the parentlayout is not square, the wheel will become an oval since the wheel will always adapt to fill the parent view.
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### Other options
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In the xml definition, besides the ```fillRadius``` property, you can set:
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* matProg_progressIndeterminate: boolean, if you want the wheel to spin right away.
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* matProg_barColor: color, sets the small bar's color (the spinning bar in the indeterminate wheel, or the progress bar)
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* matProg_barWidth: dimension, the width of the spinning bar
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* matProg_rimColor: color, the wheel's border color
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* matProg_rimWidth: dimension, the wheel's width (not the bar)
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* matProg_spinSpeed: float, the base speed for the bar in indeterminate mode, and the animation speed when setting a value on progress. The speed is in full turns per second, this means that if you set speed as 1.0, means that the bar will take one second to do a full turn.
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* matProg_barSpinCycleTime: integer, the time in milliseconds the indeterminate progress animation takes to complete (extending and shrinking the bar while spinning)
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* matProg_circleRadius: dimension, the radius of the progress wheel, it will be ignored if you set fillRadius to true
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* matProg_fillRadius: boolean, set to true if you want the progress wheel to fill the whole layout
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* matProg_linearProgress: boolean, set to true if you want a linear animation on the determinate progress (instead of the interpolated default one).
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app/.gitignore

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/build

app/build.gradle

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apply plugin: 'com.android.application'
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android {
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compileSdkVersion 28
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defaultConfig {
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applicationId "com.kinda.progressx.sample"
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minSdkVersion 15
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targetSdkVersion 28
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versionCode 1
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versionName "1.0"
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}
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buildTypes {
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release {
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minifyEnabled false
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proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
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}
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}
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}
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dependencies {
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implementation fileTree(dir: 'libs', include: ['*.jar'])
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//android support
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implementation 'com.android.support:appcompat-v7:28.0.0'
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//library
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implementation project(':library')
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}

app/proguard-rules.pro

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# Add project specific ProGuard rules here.
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# By default, the flags in this file are appended to flags specified
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# in /Users/nicolas/Development/android-sdk-macosx/tools/proguard/proguard-android.txt
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# You can edit the include path and order by changing the proguardFiles
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# directive in build.gradle.
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#
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# For more details, see
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# http://developer.android.com/guide/developing/tools/proguard.html
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# Add any project specific keep options here:
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# If your project uses WebView with JS, uncomment the following
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# and specify the fully qualified class name to the JavaScript interface
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# class:
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#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
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# public *;
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#}
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package com.kinda.progressx.sample;
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import android.app.Application;
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import android.test.ApplicationTestCase;
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/**
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* <a href="http://d.android.com/tools/testing/testing_android.html">Testing Fundamentals</a>
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*/
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public class ApplicationTest extends ApplicationTestCase<Application> {
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public ApplicationTest() {
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super(Application.class);
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}
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}

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