Integrate a Built-in AI Assistant Panel in UPBGE #2003
Replies: 5 comments
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I don't agree |
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Also, since I found out who added the thumbs up reaction, I'm just going to give a friendly reminder, we can see who reacts to posts by just hovering over a reaction. |
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I move this to discussions, as it is not a bug report, but more a feature request. |
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This would get me back into upbge if it were included. |
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c'est une bonne idée, une très bonne même. |
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I propose adding an integrated AI assistant panel directly inside the UPBGE interface. This AI would function similarly to modern AI tools (e.g., ChatGPT), providing real-time help for designers and developers. Its key functionalities could include:
Helping users understand and use Logic Bricks and Logic Nodes.
Generating Python scripts or Logic setups based on natural language prompts.
Assisting in asset design or custom interface creation.
Improving visuals and optimizing performance.
Providing suggestions to enhance game design, logic, and coding structures.
Possibly helping in converting desktop projects into mobile-friendly builds in the future.
This assistant would act as a smart helper for experienced UPBGE users who know the engine deeply, and also support beginners.
Benefits:
Speeds up development and testing.
Makes UPBGE more beginner-friendly.
Reduces trial-and-error for complex features.
Could lower memory footprint by replacing external tools or references.
Potentially improves game performance and quality with AI optimization.
Adds unique value to UPBGE that’s rarely seen in other engines.
Comparison to Other Engines:
While Unity may offer AI-based tools via external plugins, and Unreal has some automation tools, a fully integrated AI assistant panel inside the engine is still a unique and powerful idea.
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