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update graphics projects to 1.2
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-244
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GraphicsSamples/HDRPSamples/.gitignore

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obj.meta
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.vs/
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build/*
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TwoStickShooter/Pure/Library/AnnotationManager
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*.pyc
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#generated by performance framework

GraphicsSamples/HDRPSamples/.multitool

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This file was deleted.

GraphicsSamples/HDRPSamples/.vsconfig

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GraphicsSamples/HDRPSamples/Assets/SampleScenes/3. Hybrid Components/TriggerParticles/SceneAssets/ImpactCubes_VFX.vfx

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GraphicsSamples/HDRPSamples/Assets/SampleScenes/5. Deformation/CommonAssets/Scripts/SimpleAnimationSystem/Hybrid/SimpleAnimationBakingSystem.cs

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// Override the material color of the deformation materials
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foreach (var rendererEntity in additionalEntities.AsNativeArray())
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{
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if (EntityManager.HasComponent<RenderMesh>(rendererEntity.Value))
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if (EntityManager.HasComponent<RenderMeshUnmanaged>(rendererEntity.Value))
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{
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ecb.AddComponent(rendererEntity.Value, new HDRPMaterialPropertyBaseColor { Value = deformColor.Value });
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GraphicsSamples/HDRPSamples/Packages/manifest.json

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GraphicsSamples/HDRPSamples/ProjectSettings/EditorBuildSettings.asset

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GraphicsSamples/HDRPSamples/ProjectSettings/PackageManagerSettings.asset

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