Commit 41fb322
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[ShaderGraph][2021.2] Update rectangle node to better handle detail at a distance (#3405)
* Fix for 1156801 - erroneous edge pixels generated by rectangle node
- Existing method doesn't handle large screen space derivatives well
- Add a new control to the rectangle node to switch between methods
- Existing method is "fastest" and the new method is "nicest"
- Test project uses default of "fastest", but users can pick "nicest"
for best results.
* Add documentation and changelog entry for the new Rectangle Node control
* Add updated thumbnail image for Rectangle node1 parent 9030004 commit 41fb322
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- Editor/Data/Nodes/Procedural/Shape
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