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|[`T AddSettings()`](api/UnityEngine.Rendering.PostProcessing.PostProcessProfile.html#UnityEngine_Rendering_PostProcessing_PostProcessProfile_AddSettings__1)| Creates, adds and returns a new effect of type `T` to the profile. It throws an exception if it already exist |
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|[`PostProcessEffectSettings AddSettings(PostProcessEffectSettings effect)`](api/UnityEngine.Rendering.PostProcessing.PostProcessProfile.html#UnityEngine_Rendering_PostProcessing_PostProcessProfile_AddSettings_UnityEngine_Rendering_PostProcessing_PostProcessEffectSettings_)| Adds and returns an effect that you created to the profile. |
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|[`void RemoveSettings()`](api/UnityEngine.Rendering.PostProcessing.PostProcessProfile.html#UnityEngine_Rendering_PostProcessing_PostProcessProfile_RemoveSettings__1)| Removes an effect from the profile. It throws an exception if it doesn't exist. |
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|[`bool TryGetSettings(out T outSetting)`](...api/UnityEngine.Rendering.PostProcessing.PostProcessProfile.html#UnityEngine_Rendering_PostProcessing_PostProcessProfile_TryGetSettings__1___0__)| Gets an effect from the profile, returns `true` if it found a profile, or `false` if it did not find a profile. |
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