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Unity Multiplayer Documentation - Table of Contents

Release Notes

API Reference

Get Started

Distributed Authority Quickstart

Migrating

Networking Concepts

Network Topologies

Configuration

Configuring Connections

Networking Components

NetworkObject

NetworkBehaviour

Ownership and Authority

Spawning and Despawning

Latency and Performance

Network Synchronization

NetworkVariables

Remote Procedure Calls (RPCs)

RPCs vs NetworkVariables

Legacy RPC Options

Network Update Loop

Serialization

Scene Management

Integrated Management

Session Management

Testing and Debugging

Educational Samples

Boss Room

Bitesize Samples

Deprecated Samples

Community Contributions

Additional Resources