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Commit 308c132

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Removed unused variables & general cleanup
1 parent 0f08318 commit 308c132

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4 files changed

+1
-9
lines changed

4 files changed

+1
-9
lines changed

MLAPI/Data/NetworkPool.cs

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@@ -4,7 +4,6 @@ namespace MLAPI.Data
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{
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internal class NetworkPool
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{
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internal int spawnablePrefabIndex;
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internal GameObject[] objects;
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internal ushort poolId;
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MLAPI/MonoBehaviours/Core/NetworkingManager.cs

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@@ -5,7 +5,6 @@
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using System.IO;
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using UnityEngine;
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using UnityEngine.Networking;
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using UnityEngine.SceneManagement;
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namespace MLAPI
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{

MLAPI/MonoBehaviours/Prototyping/NetworkedTransform.cs

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@@ -1,9 +1,5 @@
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using MLAPI;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using UnityEngine;
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namespace MLAP

MLAPI/NetworkingManagerComponents/NetworkSceneManager.cs

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@@ -1,8 +1,6 @@
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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