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Adding change log entries.
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com.unity.netcode.gameobjects/CHANGELOG.md

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@@ -24,6 +24,8 @@ Additional documentation and release notes are available at [Multiplayer Documen
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### Fixed
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- Fixed issue where a warning message was being logged upon a client disconnecting from a server when the log level is set to developer. (#3786)
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- Fixed issue where the server or host would no longer have access to the transport id to client id table when processing a transport level client disconnect event. (#3786)
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- Fixed issue where the `Axis to Synchronize` toggles didn't work with multi object editing in `NetworkTransform`. (#3781)
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