Skip to content

Commit 85231a0

Browse files
authored
Update README.md
1 parent 8c0b5ed commit 85231a0

File tree

1 file changed

+1
-1
lines changed

1 file changed

+1
-1
lines changed

README.md

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -10,12 +10,12 @@ MLAPI (Mid level API) is a framework that hopefully simplifies building networke
1010
* ProtocolVersion to allow making different versions not talk to each other.
1111
* NetworkedBehaviours does not have to be on the root, it's simply just a class that implements the send methods etc.
1212
* Multiple messages processed every frame with the ability to specify a maximum to prevent freezes in the normal game logic
13+
* Supports separate Unity projects crosstalking
1314
* Passthrough messages \[[Wiki page](https://github.com/TwoTenPvP/MLAPI/wiki/Passthrough-messages)\]
1415
* Scene Management \[[Wiki page](https://github.com/TwoTenPvP/MLAPI/wiki/Scene-Management)\]
1516
* Built in Lag compensation \[[Wiki page](https://github.com/TwoTenPvP/MLAPI/wiki/Lag-Compensation)\]
1617
* NetworkTransform replacement \[[Wiki page](https://github.com/TwoTenPvP/MLAPI/wiki/NetworkedTransform)\]
1718
* Targeted messages \[[Wiki page](https://github.com/TwoTenPvP/MLAPI/wiki/Targeted-Messages)\]
18-
* Supports separate Unity projects crosstalking
1919
* Port of NetworkedAnimator \[[Wiki page](https://github.com/TwoTenPvP/MLAPI/wiki/NetworkedAnimator)\]
2020
* Networked Object Pooling \[[Wiki page](https://github.com/TwoTenPvP/MLAPI/wiki/Networked-Object-Pooling)\]
2121

0 commit comments

Comments
 (0)