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## Title :-|c ffFFFFFF ConRO|r - Conflict Rotation Optimizer
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## Notes : Rotation helper framework.
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- ## Version : 10.0.17
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+ ## Version : 10.0.18
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## Author : Vae
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## Interface : 100002
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## SavedVariables : ConROPreferences
Original file line number Diff line number Diff line change @@ -2870,7 +2870,7 @@ function ConRO:GlowSpell(spellID)
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end
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self .SpellsGlowing [spellID ] = 1 ;
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else
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- if UnitAffectingCombat (' player' ) and not _IsSwapSpell and not ConRO : Dragonriding () then
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+ if UnitAffectingCombat (' player' ) and not _IsSwapSpell then
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if spellName ~= nil then
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self :Print (self .Colors .Error .. ' Spell not found on action bars: ' .. ' ' .. spellName .. ' ' .. ' (' .. spellID .. ' )' );
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else
@@ -2893,7 +2893,7 @@ function ConRO:GlowDef(spellID)
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end
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self .DefGlowing [spellID ] = 1 ;
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else
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- if UnitAffectingCombat (' player' ) and not _IsSwapSpell and not ConRO : Dragonriding () then
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+ if UnitAffectingCombat (' player' ) and not _IsSwapSpell then
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if spellName ~= nil then
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self :Print (self .Colors .Error .. ' Spell not found on action bars: ' .. ' ' .. spellName .. ' ' .. ' (' .. spellID .. ' )' );
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else
Original file line number Diff line number Diff line change @@ -2331,7 +2331,7 @@ end
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function ConRO :PLAYER_ENTERING_WORLD ()
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self :UpdateButtonGlow ();
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- if not self .rotationEnabled and not UnitHasVehicleUI (" player" ) and not ConRO : Dragonriding () then
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+ if not self .rotationEnabled and not UnitHasVehicleUI (" player" ) then
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self :Print (self .Colors .Success .. ' Auto enable on login!' );
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self :Print (self .Colors .Info .. ' Loading class module' );
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self :LoadModule ();
@@ -2348,7 +2348,7 @@ end
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function ConRO :LOADING_SCREEN_DISABLED ()
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self :UpdateButtonGlow ();
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- if not self .rotationEnabled and not UnitHasVehicleUI (" player" ) and not ConRO : Dragonriding () then
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+ if not self .rotationEnabled and not UnitHasVehicleUI (" player" ) then
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self :Print (self .Colors .Success .. ' Auto enable on login!' );
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self :Print (self .Colors .Info .. ' Loading class module' );
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self :LoadModule ();
@@ -2393,7 +2393,7 @@ end
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function ConRO :PLAYER_REGEN_DISABLED ()
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self :UpdateButtonGlow ();
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- if not self .rotationEnabled and not UnitHasVehicleUI (" player" ) and not ConRO : Dragonriding () then
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+ if not self .rotationEnabled and not UnitHasVehicleUI (" player" ) then
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self :LoadModule ();
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self :EnableRotation ();
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self :EnableDefense ();
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