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lines changed Original file line number Diff line number Diff line change 1- # Changelog
1+ # Changelog
2+
3+ ## Version 2.7.5
4+ * Disabled mock shader resolve, seems to be causing problems and needs to be investigated more
5+
26## Version 2.7.4
37* Changed that non-resolvable mock textures on a material only print a warning instead of skipping the whole prefab
48* Fixed mock system did not resolve some arrays correctly
Original file line number Diff line number Diff line change @@ -343,16 +343,16 @@ private static void FixMaterial(Material material)
343343 }
344344 }
345345
346- Shader usedShader = material . shader ;
347-
348- if ( usedShader )
349- {
350- Shader realShader = Shader . Find ( usedShader . name ) ?? PrefabManager . Cache . GetPrefab < Shader > ( usedShader . name ) ;
351- if ( realShader && realShader != usedShader )
352- {
353- material . shader = realShader ;
354- }
355- }
346+ // Shader usedShader = material.shader;
347+ //
348+ // if (usedShader)
349+ // {
350+ // Shader realShader = Shader.Find(usedShader.name) ?? PrefabManager.Cache.GetPrefab<Shader>(usedShader.name);
351+ // if (realShader && realShader != usedShader)
352+ // {
353+ // material.shader = realShader;
354+ // }
355+ // }
356356 }
357357 }
358358}
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