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lines changed Original file line number Diff line number Diff line change 1
- # Changelog
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+ # Changelog
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+
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+ ## Version 2.7.5
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+ * Disabled mock shader resolve, seems to be causing problems and needs to be investigated more
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+
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## Version 2.7.4
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* Changed that non-resolvable mock textures on a material only print a warning instead of skipping the whole prefab
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* Fixed mock system did not resolve some arrays correctly
Original file line number Diff line number Diff line change @@ -343,16 +343,16 @@ private static void FixMaterial(Material material)
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}
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}
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- Shader usedShader = material . shader ;
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-
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- if ( usedShader )
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- {
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- Shader realShader = Shader . Find ( usedShader . name ) ?? PrefabManager . Cache . GetPrefab < Shader > ( usedShader . name ) ;
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- if ( realShader && realShader != usedShader )
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- {
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- material . shader = realShader ;
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- }
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- }
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+ // Shader usedShader = material.shader;
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+ //
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+ // if (usedShader)
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+ // {
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+ // Shader realShader = Shader.Find(usedShader.name) ?? PrefabManager.Cache.GetPrefab<Shader>(usedShader.name);
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+ // if (realShader && realShader != usedShader)
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+ // {
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+ // material.shader = realShader;
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+ // }
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+ // }
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}
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}
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}
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