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This issue occurs when only Valkyrien Skies, addons, and the mod I have specified are installed and no other mods
I have tested this issue and it occurs with only Valkyrien Skies, addons, and the mod I have specified
Minecraft Version
1.20.x
Mod Loader
Forge
Issue description
From time to time on a 1.20.1 multiplayer server, ships seem to bug out and fall far beneath the ground while the server console spammed with a warning: "Tried to apply a velocity greater then 100 (100.01876109021924, -0.0784000015258789, -66.7861063444804) to an entity! cancelling." We usually see this issue occur after a player logs in near the ship and loads the chunks, so I'm guessing the issue is related to chunks being loaded/unloaded. Also, it may be a coincidence, but the problem seems to always occur to the same two ships in our world while the other three have never had this issue. Nothing about the two problematic ships seems especially noteworthy, the only real difference from the others is that they're larger (but the largest is only around 20 x 18 x 9, if that).
Issue reproduction
Between the inconsistency of the issue (occurring on average once every couple days) and the fact that we've never seen it happen on a singleplayer world, I haven't been able to isolate the problem by removing mods. I can only assume this is a mod compatibility issue since we do have a pretty extensive mod list.
Mod Name
Unknown
This issue occurs when only Valkyrien Skies, addons, and the mod I have specified are installed and no other mods
Minecraft Version
1.20.x
Mod Loader
Forge
Issue description
From time to time on a 1.20.1 multiplayer server, ships seem to bug out and fall far beneath the ground while the server console spammed with a warning: "Tried to apply a velocity greater then 100 (100.01876109021924, -0.0784000015258789, -66.7861063444804) to an entity! cancelling." We usually see this issue occur after a player logs in near the ship and loads the chunks, so I'm guessing the issue is related to chunks being loaded/unloaded. Also, it may be a coincidence, but the problem seems to always occur to the same two ships in our world while the other three have never had this issue. Nothing about the two problematic ships seems especially noteworthy, the only real difference from the others is that they're larger (but the largest is only around 20 x 18 x 9, if that).
Issue reproduction
Between the inconsistency of the issue (occurring on average once every couple days) and the fact that we've never seen it happen on a singleplayer world, I haven't been able to isolate the problem by removing mods. I can only assume this is a mod compatibility issue since we do have a pretty extensive mod list.
Logs
latest.log
mods.txt
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