Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Disabling shaders on the fly causes an OpenGL lockout on my system #180

Open
Mrrraou opened this issue Apr 2, 2016 · 1 comment
Open

Comments

@Mrrraou
Copy link

Mrrraou commented Apr 2, 2016

Minecraft is still running properly, but the GUI disappears and the render is frozen. Only occurs on multiplayer for me.
Using the latest version on Curse, and Forge 10.13.4.1614.
The only thing that shows on the client console is [Client thread/WARN] [integratedcircuits/]: Shaders not supported, disabling aura effect :(

It also happens sort of randomly, but seems to mainly be when some chunks are loaded by the client.

@Victorious3
Copy link
Owner

It would be interesting to know what error it catched, blame me for not printing it to the console...

I think it only runs if graphics are set to fancy, could you test that? I dont really maintain this anymore so I dont want to change anything. Perhaps using the latest build from jenkins helps too? No idea

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants