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patterns.js
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/*--------------------------------------------*/
/*---> module <---*/
/*--------------------------------------------*/
/* basic module pattern concept */
/* YDKJS - Scope & closure */
function CoolModule() {
var something = "cool";
var another = [1, 2, 3];
function doSomething() {
console.log(something);
}
function doAnother() {
console.log(another.join(" ! "));
}
return {
doSomething: doSomething,
doAnother: doAnother
};
}
var foo = CoolModule();
foo.doSomething(); // cool
foo.doAnother(); // 1 ! 2 ! 3
/* module pattern with singleton */
/* YDKJS - Scope & closure */
var foo = (function CoolModule() {
var something = "cool";
var another = [1, 2, 3];
function doSomething() {
console.log(something);
}
function doAnother() {
console.log(another.join( " ! " ));
}
return {
doSomething: doSomething,
doAnother: doAnother
};
})();
foo.doSomething(); // cool
foo.doAnother(); // 1 ! 2 ! 3
/* parameterized module pattern */
/* YDKJS - Scope & closure */
function CoolModule(id) {
function identify() {
console.log(id);
}
return {
identify: identify
};
}
var foo1 = CoolModule("foo 1");
var foo2 = CoolModule("foo 2");
foo1.identify(); // "foo 1"
foo2.identify(); // "foo 2"
/* parameterized module pattern with singleton */
/* YDKJS - Scope & closure */
var foo = (function CoolModule(id) {
function change() {
// modifying the public API
publicAPI.identify = identify2;
}
function identify1() {
console.log(id);
}
function identify2() {
console.log(id.toUpperCase());
}
var publicAPI = {
change: change,
identify: identify1
};
return publicAPI;
})("foo module");
foo.identify(); // foo module
foo.change();
foo.identify(); // FOO MODULE
/* module dependency loaders/managers */
/* YDKJS - Scope & closure */
var MyModules = (function Manager() {
var modules = {};
function define(name, deps, impl) {
for (var i=0; i<deps.length; i++) {
deps[i] = modules[deps[i]];
}
modules[name] = impl.apply(impl, deps);
}
function get(name) {
return modules[name];
}
return {
define: define,
get: get
};
})();
MyModules.define("bar", [], function(){
function hello(who) {
return "Let me introduce: " + who;
}
return {
hello: hello
};
} );
MyModules.define("foo", ["bar"], function(bar){
var hungry = "hippo";
function awesome() {
console.log(bar.hello(hungry).toUpperCase());
}
return {
awesome: awesome
};
} );
var bar = MyModules.get("bar");
var foo = MyModules.get("foo");
console.log(
bar.hello("hippo")
); // Let me introduce: hippo
foo.awesome(); // LET ME INTRODUCE: HIPPO
/*--------------------------------------------*/
/*---> constructor & inheritanc <---*/
/*--------------------------------------------*/
function A(x) {
this.x = x || 100;
}
A.prototype = (function () {
// initializing context,
// use additional object
var _someSharedVar = 500;
function _someHelper() {
console.log('internal helper: ' + _someSharedVar);
}
function method1() {
console.log('method1: ' + this.x);
}
function method2() {
console.log('method2: ' + this.x);
_someHelper();
}
// the prototype itself
return {
constructor: A,
method1: method1,
method2: method2
};
})();
var a = new A(10);
var b = new A(20);
a.method1(); // method1: 10
a.method2(); // method2: 10, internal helper: 500
b.method1(); // method1: 20
b.method2(); // method2: 20, internal helper: 500
// both objects are use
// the same methods from
// the same prototype
console.log(a.method1 === b.method1); // true
console.log(a.method2 === b.method2); // true
/* basic usage of inheritance */
/* DS - Chapter 7.2. OOP: ECMAScript implementation */
function A(param) {
if (!param) {
throw 'Param required';
}
this.x = param;
}
A.prototype.y = 20;
var a = new A(100);
console.log([a.x, a.y]);
function B() {
B.superproto.constructor.apply(this, arguments);
}
var F = function () {};
F.prototype = A.prototype;
B.prototype = new F();
B.superproto = A.prototype;
B.prototype.constructor = B;
var b = new B(10);
console.log([b.x, b.y]);
/*--------------------------------------------*/
/*---> this binding <---*/
/*--------------------------------------------*/
/* basic hard-binding for 'this' */
/* YDKJS - this & Object prototype */
function foo() {
console.log(this.a);
}
var obj = {
a: 2
};
var bar = function() {
foo.call(obj);
};
bar(); // 2
setTimeout(bar, 100); // 2
// hard-bound 'bar' can no longer have its 'this' overridden
bar.call(window); // 2
/* parameterized hard-binding for 'this' */
/* YDKJS - this & Object prototype */
function foo(something) {
console.log(this.a, something);
return this.a + something;
}
var obj = {
a: 2
};
var bar = function() {
return foo.apply(obj, arguments);
};
var b = bar(3); // 2 3
console.log(b); // 5
/* portable solution hard-binding for 'this' */
/* YDKJS - this & Object prototype */
function foo(something) {
console.log(this.a, something);
return this.a + something;
}
// simple 'bind' helper
function bind(fn, obj) {
return function() {
return fn.apply(obj, arguments);
};
}
var obj = {
a: 2
};
var bar = bind(foo, obj);
var b = bar(3); // 2 3
console.log(b); // 5
/* hard-binding for 'this' in ES5 */
/* YDKJS - this & Object prototype */
function foo(something) {
console.log(this.a, something);
return this.a + something;
}
var obj = {
a: 2
};
var bar = foo.bind(obj);
var b = bar(3); // 2 3
console.log(b); // 5
/*--------------------------------------------*/
/*---> functional programming <---*/
/*--------------------------------------------*/
/* basic usage of high-order function */
/* Effective JS - Item 19 */
function buildString(n, callback) {
var result = "";
for (var i = 0; i < n; i++) {
result += callback(i);
}
return result;
}
var alphabet = buildString(26, function (i) {
return String.fromCharCode(aIndex + i);
});
alphabet; // "abcdefghijklmnopqrstuvwxyz"
var digits = buildString(10, function (i) {
return i;
});
digits; // "0123456789"
var random = buildString(8, function () {
return String.fromCharCode(Math.floor(Math.random() * 26) + aIndex);
});
random; // "ltvisfjr" (different result each time)
/* customize receiver with Function.prototype.call() */
/* Effective JS - Item 20 */
var table1 = {
entries: [],
addEntry: function (key, value) {
this.entries.push({
key: key,
value: value
});
},
forEach: function (f, thisArg) {
var entries = this.entries;
for (var i = 0, n = entries.length; i < n; i++) {
var entry = entries[i];
f.call(thisArg, entry.key, entry.value, i);
}
}
};
table1.addEntry('CN', 'Chinese');
table1.addEntry('EN', 'English');
var table2 = {
entries: [],
addEntry: function (key, value) {
this.entries.push({
key: key,
value: value
});
},
forEach: function (f, thisArg) {
var entries = this.entries;
for (var i = 0, n = entries.length; i < n; i++) {
var entry = entries[i];
f.call(thisArg, entry.key, entry.value, i);
}
}
};
table2.addEntry('FR', 'French');
table2.addEntry('DE', 'German');
table1.forEach(table2.addEntry, table2);
/* design variadic functions with apply */
/* Effective JS - Item 21 */
var buffer = {
state: [],
append: function () {
for (var i = 0, n = arguments.length; i < n; i++) {
this.state.push(arguments[i]);
}
}
};
function getInputStrings() {
return ['Kia', ' ', 'ora', '.'];
}
var firstName = 'Sigmund',
lastName = 'Freud',
newline = '\n';
buffer.append("Hello, ");
buffer.append(firstName, " ", lastName, "!");
buffer.append(newline);
buffer.append.apply(buffer, getInputStrings());
buffer.state.join('');