+++ title = "This Month in Rust GameDev #51 - May 2024" transparent = true date = 2024-06-03 draft = true +++
Welcome to the 51th issue of the Rust GameDev Workgroup's monthly newsletter. Rust is a systems language pursuing the trifecta: safety, concurrency, and speed. These goals are well-aligned with game development. We hope to build an inviting ecosystem for anyone wishing to use Rust in their development process! Want to get involved? Join the Rust GameDev working group!
You can follow the newsletter creation process by watching the coordination issues. Want something mentioned in the next newsletter? Send us a pull request. Feel free to send PRs about your own projects!
- Announcements
- Game Updates
- Engine Updates
- Learning Material Updates
- Tooling Updates
- Library Updates
- Popular Workgroup Issues in GitHub
- Other News
- Meeting Minutes
- Discussions
- Requests for Contribution
- Jobs
- Bonus
Bevy meetup youtube extract, showing its 3 participants.
Rustunit has hosted its 3rd unofficial online Bevy Engine meetup on April 19th with the following topics:
- Intro / Code of Conduct
- Julian - Animating 3D Characters with Bevy
- Niklas - Learnings from a Bevy game template
Check out the recording and join the meetup group to get notified of future events.
See all meeting issues including full text notes or join the next meeting.
That's all news for today, thanks for reading!
Want something mentioned in the next newsletter? Send us a pull request.
Also, subscribe to our socials if you want to receive fresh news!
- X/Twitter: @rust_gamedev
- Mastodon: @rust_gamedev
- Reddit: /r/rust_gamedev