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Copy pathStopMotionTextures.lua
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StopMotionTextures.lua
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--local WeakAuras = WeakAuras
WeakAuras.StopMotion.texture_types.Basic = {
["Interface\\AddOns\\WeakAuras\\Media\\Textures\\stopmotion"] = "Example",
["Interface\\AddOns\\WeakAurasStopMotion\\Textures\\Basic\\circle"] = "Circle",
["Interface\\AddOns\\WeakAurasStopMotion\\Textures\\Basic\\checkmark"] = "Check Mark",
["Interface\\AddOns\\WeakAurasStopMotion\\Textures\\Basic\\redx"] = "Red X",
["Interface\\AddOns\\WeakAurasStopMotion\\Textures\\Basic\\leftarc"] = "Left Arc",
["Interface\\AddOns\\WeakAurasStopMotion\\Textures\\Basic\\rightarc"] = "Right Arc",
["Interface\\AddOns\\WeakAurasStopMotion\\Textures\\Basic\\fireball"] = "Fireball",
}
WeakAuras.StopMotion.texture_data["Interface\\AddOns\\WeakAurasStopMotion\\Textures\\Basic\\circle"] = {
["count"] = 256,
["rows"] = 16,
["columns"] = 16
}
WeakAuras.StopMotion.texture_types.Runes = {
["Interface\\AddOns\\WeakAurasStopMotion\\Textures\\Runes\\AURARUNE8"] = "Spike-Ringed Aura Rune",
["Interface\\AddOns\\WeakAurasStopMotion\\Textures\\Runes\\legionv"] = "Legion V",
["Interface\\AddOns\\WeakAurasStopMotion\\Textures\\Runes\\legionw"] = "Legion W",
["Interface\\AddOns\\WeakAurasStopMotion\\Textures\\Runes\\legionf"] = "Legion F",
["Interface\\AddOns\\WeakAurasStopMotion\\Textures\\Runes\\legionword"] = "Legion Word"
}
WeakAuras.StopMotion.texture_types.Kaitan = {
["Interface\\AddOns\\WeakAurasStopMotion\\Textures\\Kaitan\\CellRing"] = "CellRing",
["Interface\\AddOns\\WeakAurasStopMotion\\Textures\\Kaitan\\Gadget"] = "Gadget",
["Interface\\AddOns\\WeakAurasStopMotion\\Textures\\Kaitan\\Radar"] = "Radar",
["Interface\\AddOns\\WeakAurasStopMotion\\Textures\\Kaitan\\RadarComplex"] = "RadarComplex",
["Interface\\AddOns\\WeakAurasStopMotion\\Textures\\Kaitan\\Saber"] = "Saber",
["Interface\\AddOns\\WeakAurasStopMotion\\Textures\\Kaitan\\Waveform"] = "Waveform",
}
WeakAuras.StopMotion.texture_types.IconOverlays = {
["Interface\\AddOns\\WeakAurasStopMotion\\Textures\\IconOverlays\\Electric"] = "Electric",
}
WeakAuras.StopMotion.texture_data["Interface\\AddOns\\WeakAurasStopMotion\\Textures\\IconOverlays\\Electric"] = {
count = 60,
rows = 8,
columns = 8
}
local frames64IconOverlays = {
"ArcReactor", "Core", "Energize", "Fire", "Frost", "Ghostbuster", "Haze", "Heat", "Kryptonite",
"Rainbow", "SimpleOrange", "SimpleOrange2", "SimplePurple2", "Water", "Zap"
}
local frames64Data = {
count = 64,
rows = 8,
columns = 8
}
for _, key in ipairs(frames64IconOverlays) do
local file = "Interface\\AddOns\\WeakAurasStopMotion\\Textures\\IconOverlays\\" .. key
WeakAuras.StopMotion.texture_types.IconOverlays[file] = key
WeakAuras.StopMotion.texture_data[file] = frames64Data
end