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Player Movement Synchronization #4

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AnimatorJoe opened this issue Aug 16, 2017 · 0 comments
Open

Player Movement Synchronization #4

AnimatorJoe opened this issue Aug 16, 2017 · 0 comments

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@AnimatorJoe
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There is occasional lag when players are connected on MultipeerConnectivity: the opposingCharacter teleports due to positional inconsistencies between devices, and the attempt on the receiving device to adjust the opposingCharacter's position causes this issue.

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