-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathIndex.html
38 lines (36 loc) · 1.25 KB
/
Index.html
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
a<!doctype html>
<html>
<head>
<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no">
<title>Blasteroo</title>
<style>
canvas {
cursor: none;
}
</style>
</head>
<body style='background: #000; margin: 0; padding: 0'>
<canvas id='display' width='1' height='1' style='width: 100%; height: 100%;' />
<script src="Scripts/Bitmap.js"></script>
<script src="Scripts/GameLoop.js"></script>
<script src="Scripts/Controls.js"></script>
<script src="Scripts/Player.js"></script>
<script src="Scripts/Map.js"></script>
<script src="Scripts/Camera.js"></script>
<script>
var CIRCLE = Math.PI * 2;
var display = document.getElementById('display');
var player = new Player(15.3, -1.2, Math.PI * 0.3);
var map = new Map(32);
var controls = new Controls();
var camera = new Camera(display, 320, Math.PI * 0.4);
var loop = new GameLoop();
map.randomize();
loop.start(function frame(seconds) {
map.update(seconds);
player.update(controls.states, map, seconds);
camera.render(player, map);
});
</script>
</body>
</html>