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| 2 | +<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> |
| 3 | + <PropertyGroup> |
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| 5 | + <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> |
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| 9 | + <OutputType>Library</OutputType> |
| 10 | + <AppDesignerFolder>Properties</AppDesignerFolder> |
| 11 | + <RootNamespace></RootNamespace> |
| 12 | + <AssemblyName>Assembly-CSharp</AssemblyName> |
| 13 | + <TargetFrameworkVersion>v3.5</TargetFrameworkVersion> |
| 14 | + <FileAlignment>512</FileAlignment> |
| 15 | + <BaseDirectory>Assets</BaseDirectory> |
| 16 | + </PropertyGroup> |
| 17 | + <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> |
| 18 | + <DebugSymbols>true</DebugSymbols> |
| 19 | + <DebugType>full</DebugType> |
| 20 | + <Optimize>false</Optimize> |
| 21 | + <OutputPath>Temp\bin\Debug\</OutputPath> |
| 22 | + <DefineConstants>DEBUG;TRACE;UNITY_5_0_0;UNITY_5_0;ENABLE_2D_PHYSICS;ENABLE_4_6_FEATURES;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_FRAME_DEBUGGER;ENABLE_GENERICS;ENABLE_HOME_SCREEN;ENABLE_IMAGEEFFECTS;ENABLE_LIGHT_PROBES_LEGACY;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_NEW_HIERARCHY;ENABLE_OBSOLETE_API_UPDATING;ENABLE_PHYSICS;ENABLE_PHYSICS_PHYSX3;ENABLE_PLUGIN_INSPECTOR;ENABLE_SHADOWS;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_UNITYEVENTS;ENABLE_WEBCAM;ENABLE_WWW;INCLUDE_DYNAMIC_GI;INCLUDE_GI;INCLUDE_IL2CPP;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;UNITY_WEBPLAYER;ENABLE_SUBSTANCE;WEBPLUG;ENABLE_TEXTUREID_MAP;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_MONO;ENABLE_PROFILER;UNITY_EDITOR;UNITY_EDITOR_WIN;UNITY_TEAM_LICENSE;UNITY_PRO_LICENSE</DefineConstants> |
| 23 | + <ErrorReport>prompt</ErrorReport> |
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| 25 | + <NoWarn>0169</NoWarn> |
| 26 | + </PropertyGroup> |
| 27 | + <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> |
| 28 | + <DebugType>pdbonly</DebugType> |
| 29 | + <Optimize>true</Optimize> |
| 30 | + <OutputPath>Temp\bin\Release\</OutputPath> |
| 31 | + <DefineConstants>TRACE</DefineConstants> |
| 32 | + <ErrorReport>prompt</ErrorReport> |
| 33 | + <WarningLevel>4</WarningLevel> |
| 34 | + <NoWarn>0169</NoWarn> |
| 35 | + </PropertyGroup> |
| 36 | + <ItemGroup> |
| 37 | + <Reference Include="System" /> |
| 38 | + <Reference Include="System.XML" /> |
| 39 | + <Reference Include="System.Core" /> |
| 40 | + <Reference Include="System.Xml.Linq" /> |
| 41 | + <Reference Include="UnityEngine"> |
| 42 | + <HintPath>C:/Program Files/Unity 5.0.0b12/Editor/Data/Managed/UnityEngine.dll</HintPath> |
| 43 | + </Reference> |
| 44 | + <Reference Include="UnityEditor"> |
| 45 | + <HintPath>C:/Program Files/Unity 5.0.0b12/Editor/Data/Managed/UnityEditor.dll</HintPath> |
| 46 | + </Reference> |
| 47 | + </ItemGroup> |
| 48 | + <ItemGroup> |
| 49 | + <Compile Include="Assets\Client.cs" /> |
| 50 | + <Compile Include="Assets\MyData.cs" /> |
| 51 | + <Compile Include="Assets\MyExporter.cs" /> |
| 52 | + <Reference Include="UnityEngine.UI"> |
| 53 | + <HintPath>C:/Program Files/Unity 5.0.0b12/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll</HintPath> |
| 54 | + </Reference> |
| 55 | + </ItemGroup> |
| 56 | + <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> |
| 57 | + <!-- To modify your build process, add your task inside one of the targets below and uncomment it. |
| 58 | + Other similar extension points exist, see Microsoft.Common.targets. |
| 59 | + <Target Name="BeforeBuild"> |
| 60 | + </Target> |
| 61 | + <Target Name="AfterBuild"> |
| 62 | + </Target> |
| 63 | + --> |
| 64 | + |
| 65 | +</Project> |
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