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can't compile any example on 0.9.3 OSX... #133

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moebiussurfing opened this issue Apr 17, 2016 · 2 comments
Open

can't compile any example on 0.9.3 OSX... #133

moebiussurfing opened this issue Apr 17, 2016 · 2 comments

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@moebiussurfing
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I tried to convert all the examples with the ProjectGenerator, and also renamed the testApp to ofApp...
but I am getting some errors, some of them related to ofxAudioDecoder.h... #include "ofxAudioDecoder.h"..etc
any idea?

@moebiussurfing
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@microcosm
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I just ran into the same error (using OSX / XCode /ofx 0.9.3). I generated a new project to do this.

If you look at clone_addons.sh you see an entry at the bottom which refers to this fork of ofxAudioDecoder. If you ran the script already, it should be there in your addons folder.

However it is missing from the addon_config.mk at this time, so you have to add it manually (or add it with OFXcodeMenu).

Having done that it still won't compile though :'(

This line: #include <windows.h> shows this message: 'windows.h' file not found

microcosm added a commit to microcosm/ofxSketchTemplates that referenced this issue Aug 18, 2016
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