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The openAL sound player (ofOpenALSoundPlayer_TimelineAdditions) and sndfile libs (Win32) can't open audio files on the Windows platform. I used the example-audiowaveform project with codeblocks, winXP, and OF v0072. I've traced the issues into the win32 sndfile lib somewhere from when it opens the wav file to loading and resizing the buffers. The lib is binary though so I can't see what's going on inside. Gonna try it out on Mac to see if the same issue persists.
FYI, had no problems on OF v0072 with ofxTimeline for the cube example though. Just seems to be the openAL audio.
The text was updated successfully, but these errors were encountered:
The openAL sound player (ofOpenALSoundPlayer_TimelineAdditions) and sndfile libs (Win32) can't open audio files on the Windows platform. I used the example-audiowaveform project with codeblocks, winXP, and OF v0072. I've traced the issues into the win32 sndfile lib somewhere from when it opens the wav file to loading and resizing the buffers. The lib is binary though so I can't see what's going on inside. Gonna try it out on Mac to see if the same issue persists.
FYI, had no problems on OF v0072 with ofxTimeline for the cube example though. Just seems to be the openAL audio.
The text was updated successfully, but these errors were encountered: