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Copy file name to clipboardExpand all lines: README.md
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This projects aims at possibility to easily launch Matter internet-of-things protocol on ESP32 with Arduino. Repository contains precompiled and ready to use components from two projects: [Espressif's SDK for Matter](https://github.com/espressif/esp-matter) and [Matter](https://github.com/project-chip/connectedhomeip).
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## Installing on Arduino IDE
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1. Make sure that ESP32 board version is **2.0.11**. **This is crucial**, because this library contains pre-compiled files.
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1. Make sure that ESP32 board version is **2.0.14**. **This is crucial**, because this library contains pre-compiled files.
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2.[Turn on C++17 support for Arduino](#enabling-c17-on-arduino-ide).
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3.[Download](https://github.com/Yacubane/esp32-arduino-matter/releases) and [import library into Arduino IDE](https://docs.arduino.cc/software/ide-v1/tutorials/installing-libraries).
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4. Choose larger partition scheme, for example `Minimal SPIFFS`.
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5. To prevent some issues related to old data, enable `Erase Flash Before Sketch Upload` option.
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6. Run example sketch.
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## Installing on PlatformIO
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1. Use espressif32 platform at version compatible with **2.0.11**`arduino-esp32` core version (you can determine it by looking at changelog [here](https://github.com/platformio/platform-espressif32/releases)). Other versions might work, but there is no guarantee - this library contains precompiled libraries and binaries might or might not be compatible. Set that version by adding: `platform = [email protected]` in `platformio.ini`.
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1. Use espressif32 platform at version compatible with **2.0.14**`arduino-esp32` core version (you can determine it by looking at changelog [here](https://github.com/platformio/platform-espressif32/releases)). Other versions might work, but there is no guarantee - this library contains precompiled libraries and binaries might or might not be compatible. Set that version by adding: `platform = [email protected]` in `platformio.ini`.
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2. Turn on C++17 support, by setting `build_unflags=-std=gnu++11` and `build_flags=-std=gnu++17` in `platformio.ini`.
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3. Copy the [latest release](https://github.com/Yacubane/esp32-arduino-matter/releases) zip file URL into the `lib_deps` section of `platformio.ini`, (:warning: you cannot use this repository URL in `platformio.ini` because this repository does not contain binaries due to their large size).
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4. Choose larger partition scheme, for example `board_build.partitions=min_spiffs.csv` in `platformio.ini`. `min_spiffs.csv` is one of build-in partition schemas and does need to be created.
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In `examples` folder there are some sketches that demonstrates usage of Matter. `Light` example is tested every release. Example sketches are in [release](https://github.com/Yacubane/esp32-arduino-matter/releases) created from [esp32-arduino-matter-builder repository](https://github.com/Yacubane/esp32-arduino-matter-builder/tree/master/lib_files/examples).
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## Compatibility
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This project contains precompiled libraries based on specific version of ESP32 SDK and this library does not guarantee support for other versions. Current build is based on `esp-idf` at version v4.4.5 and will work with Arduino IDE on [ESP32 board](https://github.com/espressif/arduino-esp32) at version 2.0.11
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This project contains precompiled libraries based on specific version of ESP32 SDK and this library does not guarantee support for other versions. Current build is based on `esp-idf` at version v4.4.6 and will work with Arduino IDE on [ESP32 board](https://github.com/espressif/arduino-esp32) at version 2.0.14
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## Limitations
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* Library only works on ESP32 (ESP32-C3 and ESP32-S3 might work as well, but aren't tested).
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2. Inside `platform.txt` find `ESP32 Support Start` section and it's `compiler.cpp.flags.esp32` key. Change `-std=gnu++11` to `-std=gnu++17`. Do the same thing for `ESP32S3` and `ESP32C3``Support Start` section if you are using ESP32-S3/ESP32-C3.
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