-
Notifications
You must be signed in to change notification settings - Fork 2
/
Copy pathsdk.js
412 lines (361 loc) · 13.3 KB
/
sdk.js
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
const exec = require('child-process-promise').exec
const path = require('path')
const fs = require('fs-extra')
const md5File = require('md5-file')
const xml2js = require('xml2js')
const parser = new xml2js.Parser()
const builder = new xml2js.Builder()
// android 常量字符串
var androidInfo = {
iconName: "",
appNameKey: "app_name",
manifestFilename: "AndroidManifest.xml",
publicFilename: "public.xml",
valuesDirPreix: `res${path.sep}values`,
imageDirPreix: "",
androidNameKey: "android:name",
androidValueKey: "android:value",
androidLabelKey: "android:label",
androidIconKey: "android:icon",
metaDataTagName: "meta-data",
applicationTagName: 'application',
activityTagName: "activity",
apktoolYml: "apktool.yml"
}
// 设置
var setting = {}
try {
var data = fs.readFileSync(".\\config\\setting.txt", 'utf-8')
setting = JSON.parse(data)
} catch (e) {
console.log("配置载入错误->" + e)
}
var sdkinfo = {
name: "6071",
path: "",
dir: "",
meta: [
{
key: "GROUP_AGENTID",
value: "1"
}
],
appName: "",
extra: [
]
}
var gameinfo = {
dir: "",
name: ""
}
async function d(apkpath, outpath) {
if (!fs.pathExistsSync(setting.tempDir)) {
fs.mkdirsSync(setting.tempDir)
}
return await exec(`${setting.java} -jar build_tools${path.sep}apktool.jar -f d ${apkpath} -o ${outpath}`);
}
async function b(apkdir, outpath) {
if (!fs.pathExistsSync(setting.publishDir)) {
fs.mkdirsSync(setting.publishDir)
}
return await exec(`${setting.java} -jar build_tools${path.sep}apktool.jar b ${apkdir} -o ${outpath}`);
}
async function dsdk(sdkinfo) {
if (fs.pathExistsSync(sdkinfo.dir)) {
return
}
return await d(sdkinfo.path, sdkinfo.dir)
}
async function dgame2(gamepath) {
var name = gamepath.replace(/^.*[\\\/]/, '').split('.apk')[0]
var dir = `${setting.tempDir}game_${name}`
if (fs.pathExistsSync(dir)) {
return
}
await d(gamepath, dir)
}
async function dgame(sdkinfo, gameinfo) {
var gamepath = gameinfo.path
gameinfo.name = gamepath.replace(/^.*[\\\/]/, '').split('.apk')[0]
gameinfo.dir = `${setting.tempDir}game_${gameinfo.name}`
if (fs.pathExistsSync(gameinfo.dir)) {
var dir = gameinfo.dir
gameinfo.dir = gameinfo.dir + "_" + sdkinfo.name
clear(gameinfo)
fs.copySync(dir, gameinfo.dir)
return
}
gameinfo.dir = `game_${setting.tempDir}${gameinfo.name}_${Math.random() * 1000}`
await d(gamepath, gameinfo.dir)
}
function sign(sdkinfo, gameinfo) {
if (!fs.pathExistsSync(setting.publishDir)) {
fs.mkdirsSync(setting.publishDir)
}
if (setting.signtype && setting.signtype == "apksigner") {
return sign2(sdkinfo, gameinfo)
} else {
return sign1(sdkinfo, gameinfo)
}
}
function sign1(sdkinfo, gameinfo) {
var keyinfo = sdkinfo.keyinfo || setting.keyinfo
return exec(`jarsigner -verbose -keystore ${keyinfo.path} -signedjar ${setting.publishDir}${gameinfo.name}_${sdkinfo.name}_signed.apk ${setting.tempDir}${gameinfo.name}_${sdkinfo.name}.apk ${keyinfo.alias} -storepass ${keyinfo.password}>${setting.tempDir}${gameinfo.name}_${sdkinfo.name}.log`)
}
function sign2(sdkinfo, gameinfo) {
var keyinfo = sdkinfo.keyinfo || setting.keyinfo
return exec(`${setting.java} -jar build_tools${path.sep}apksigner.jar sign –v1-signing-enabled true -v2-signing-enabled false --ks ${keyinfo.path} --ks-key-alias ${keyinfo.alias} --ks-pass pass:${keyinfo.password} --key-pass pass:${keyinfo.password} --out ${setting.publishDir}${gameinfo.name}_${sdkinfo.name}_signed.apk ${setting.tempDir}${gameinfo.name}_${sdkinfo.name}.apk>${setting.tempDir}${gameinfo.name}_${sdkinfo.name}.log`)
}
function clear(gameinfo) {
try {
fs.removeSync(gameinfo.dir)
} catch (e) {
console.log(e)
fs.appendFileSync(".\\config\\error.txt", e + " \n")
}
}
function delCaches() {
fs.readdirSync(`${setting.tempDir}`).map(name => {
if (name.indexOf("game_") != -1 || name.indexOf(".apk") != -1 || name.indexOf(".log") != -1 || name.indexOf("_temp") != -1) {
try {
fs.removeSync(path.join(`${setting.tempDir}`, name))
} catch (e) {
console.log(e)
fs.appendFileSync(".\\config\\error.txt", e + " \n")
}
}
})
}
async function main(callback) {
callback("I: 正在打渠道" + sdkinfo.name + "...")
try {
await dsdk(sdkinfo)
callback("I: 渠道sdk已反编绎")
await dgame(sdkinfo, gameinfo)
callback("I: 游戏sdk已反编绎")
sdkdir = sdkinfo.dir
gamedir = gameinfo.dir
callback("I: 核心操作中...")
await copy(sdkdir, gamedir, sdkinfo, gameinfo)
replace_extra_file(sdkinfo, gameinfo)
callback("I: 操作完成,回编中...")
await b(gamedir, `${setting.tempDir}${gameinfo.name}_${sdkinfo.name}.apk`)
callback("I: 回编完成,正在签名...")
sign(sdkinfo, gameinfo).then(() => {
callback("I: 签名完成...")
callback(`I: 打包成功->${setting.publishDir}${gameinfo.name}_${sdkinfo.name}_signed.apk`)
clear(gameinfo)
callback(`end`)
}).catch((err) => {
callback(`<font color='red'>I: 签名失败${err}</font>`)
clear(gameinfo)
callback(`end`)
})
} catch (e) {
fs.appendFileSync(".\\config\\error.txt", e + " \n")
callback(`<font color='red'>I: 打包失败查看错误日志->${e}</font>`)
clear(gameinfo)
callback(`end`)
}
}
var dirLevel = 1
async function copy(sdkdir, gamedir, sdkinfo, gameinfo) {
fs.readdirSync(sdkdir).map(async name => {
let sdkpath = path.join(sdkdir, name)
let gamepath = path.join(gamedir, name)
if (name === androidInfo.manifestFilename && dirLevel == 1) {
await mergeAndroidManifestXml(sdkpath, gamepath, sdkinfo, gameinfo)
return
}
if (fs.lstatSync(sdkpath).isDirectory()) {
if (fs.pathExistsSync(gamepath)) {
dirLevel++
await copy(sdkpath, gamepath, sdkinfo, gameinfo)
} else {
if (sdkpath.indexOf(path.sep + "lib" + path.sep) == -1) {
fs.copySync(sdkpath, gamepath)
}
}
} else {
if (!fs.pathExistsSync(gamepath)) {
fs.copySync(sdkpath, gamepath)
} else if (md5File.sync(gamepath) != md5File.sync(sdkpath)) {
if (name == androidInfo.apktoolYml && dirLevel == 1) {
return
}
if (sdkdir.indexOf(androidInfo.valuesDirPreix) != -1) {
if (name != androidInfo.publicFilename) {
await mergeValuesXml(sdkpath, gamepath, sdkinfo, gameinfo)
}
}
else if (sdkdir.indexOf(androidInfo.imageDirPreix) != -1 && name.split(".")[0] == androidInfo.iconName) {
return
} else {
fs.copySync(sdkpath, gamepath)
}
}
}
})
}
function replace_extra_file(sdkinfo, gameinfo) {
sdkinfo.extra.forEach(item => {
try {
fs.copySync(item.source, gameinfo.dir + item.dest)
} catch (e) {
console.log(e)
fs.appendFileSync(".\\config\\error.txt", e + " \n")
}
})
}
function parserXml(xmlPath) {
let xmlStr = fs.readFileSync(xmlPath, 'utf-8')
var promise = new Promise((r, j) => {
parser.parseString(xmlStr, (err, result) => {
if (err) {
j(err)
} else {
r(result)
}
})
})
return promise
}
async function mergeAndroidManifestXml(sdkpath, gamepath, sdkinfo, gameinfo) {
let sdknode = await parserXml(sdkpath).catch(e => { })
let gamenode = await parserXml(gamepath).catch(e => { })
if (sdknode && gamenode) {
sdkmanifest = sdknode.manifest
gamemanifest = gamenode.manifest
var rfileDir = path.join(gameinfo.dir, 'smali', gamemanifest.$.package.replace(new RegExp("\\.", "g"), path.sep))
if (fs.pathExistsSync(rfileDir)) {
fs.removeSync(rfileDir)
}
if (sdkinfo.packageName) {
gamemanifest.$.package = gamemanifest.$.package + "." + sdkinfo.packageName
}
traversNode(sdkmanifest, gamemanifest, sdkinfo, gameinfo)
if (sdkmanifest.application[0].$[androidInfo.androidNameKey]) {
var sdkname = sdkmanifest.application[0].$[androidInfo.androidNameKey]
if (gamemanifest.application[0].$[androidInfo.androidNameKey]) {
var gamename = gamemanifest.application[0].$[androidInfo.androidNameKey]
console.log(`W: 手动更新application依赖关系${sdkname}->${gamename}`)
fs.appendFileSync("..\\config\\error.txt", `W: 手动更新application依赖关系${sdkname}->${gamename}\n`)
}
gamemanifest.application[0].$[androidInfo.androidNameKey] = sdkname
}
if (gamemanifest.application[0][androidInfo.metaDataTagName]) {
for (var i = 0; i < gamemanifest.application[0][androidInfo.metaDataTagName].length; i++) {
var meta = gamemanifest.application[0][androidInfo.metaDataTagName][i]
for (var j = 0; j < sdkinfo.meta.length; j++) {
if (meta.$[androidInfo.androidNameKey] == sdkinfo.meta[j].key) {
meta.$[androidInfo.androidValueKey] = sdkinfo.meta[j].value
break
}
}
}
}
var sdkicon = sdkmanifest.application[0].$[androidInfo.androidIconKey];
var gameicon = gamemanifest.application[0].$[androidInfo.androidIconKey];
if (sdkicon === gameicon) {
let icons = gameicon.split("/")
if (icons.length == 2) {
androidInfo.iconName = icons[1];
androidInfo.imageDirPreix = `res${path.sep}${icons[0].split("@")[1]}`;
}
}
}
writeXml(gamepath, gamenode)
}
function traversNode(sdkmanifest, gamemanifest, sdkinfo, gameinfo) {
Object.keys(sdkmanifest).forEach(key => {
if (key === '$') return
else if (key === androidInfo.applicationTagName) {
let androidLabelKey = gamemanifest[key][0].$[androidInfo.androidLabelKey]
if (androidLabelKey.indexOf('@string') != -1) {
setting.appNameKey = androidLabelKey.split('/')[1]
}
traversNode(sdkmanifest[key][0], gamemanifest[key][0], sdkinfo, gameinfo)
return
}
else {
if (!gamemanifest[key]) {
gamemanifest[key] = sdkmanifest[key]
return
}
merge(key, sdkmanifest[key], gamemanifest[key], sdkinfo, gameinfo)
}
})
}
function isLanuchActiviy(node) {
var isLanuch = false
if (node['intent-filter']) {
node['intent-filter'].forEach(filter => {
if (filter['category']) {
filter['category'].forEach(category => {
if (category.$[androidInfo.androidNameKey] == 'android.intent.category.LAUNCHER') {
isLanuch = true
}
})
}
})
}
return isLanuch
}
function merge(key, sdknodes, gamenodes, sdkinfo) {
for (var i = 0; i < sdknodes.length; i++) {
var isLanuchA = false
if (key === androidInfo.activityTagName) {
isLanuchA = isLanuchActiviy(sdknodes[i])
}
if (!gamenodes.find(node => {
return node.$[androidInfo.androidNameKey] === sdknodes[i].$[androidInfo.androidNameKey]
})) {
if (!isLanuchA) {
gamenodes.push(sdknodes[i])
}
}
}
}
async function mergeValuesXml(sdkpath, gamepath, sdkinfo, gameinfo) {
let sdknode = await parserXml(sdkpath).catch(e => { })
let gamenode = await parserXml(gamepath).catch(e => { })
let sdknodes = sdknode.resources
let gamenodes = gamenode.resources
Object.keys(sdknodes).forEach(key => {
var is_app_name = false
for (var i = 0; i < sdknodes[key].length; i++) {
if (sdkpath.indexOf('strings.xml') != -1 && sdknodes[key][i].$['name'] === setting.appNameKey) {
is_app_name = true
}
let node = gamenodes[key].find(node => {
return node.$['name'] === sdknodes[key][i].$['name']
})
if (!node) {
gamenodes[key].push(sdknodes[key][i])
} else {
if (is_app_name) {
is_app_name = false
if (sdkinfo.appName) {
node["_"] = sdkinfo.appName
}
} else {
if (sdknodes[key][i]["_"]) {
node["_"] = sdknodes[key][i]["_"]
}
}
}
}
})
writeXml(gamepath, gamenode)
}
function writeXml(path, node) {
fs.writeFileSync(path, builder.buildObject(node))
}
module.exports = {
setting,
sdkinfo,
gameinfo,
main,
delCaches,
dgame2
}