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DieSlower edited this page Mar 17, 2018
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True Reality (TR) is an open source LGPL game/simulation SDK written entirely in Standard C++ and OpenGL, it runs on all Windows platforms and GNU/Linux. OpenSceneGraph is used as its graphics engine, along with many other open source projects for support of various features. TR is influenced heavily by the Delta3D game engine and draws upon previous work from the group.
- Auto-LODs with imposters
- Entity system through Actors/Components/Modules
- Model viewers
- A Level editor
- In-game GUIs/Menus/Minimap
- Particles
- Physics via GPU/CPU
- Skeletal Animation
- Sound system
- Planetary-sized terrains
- Ocean system with wakes
- Partitioned spaced and camera-centered worlds
- Virtual reality support
- Peripheral input from joysticks, mice, keyboards, and more
- Advanced lighting techniques
- Networking systems (AMQP/HLA/more)
- Works on both Linux and Windows operating system
And many more features planned for the future.