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fbdelaymap.js
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const fbd11 = new Tone.FeedbackDelay(0.1, 0.1).toDestination();
const fbd12 = new Tone.FeedbackDelay(0.1, 0.2).toDestination();
const fbd13 = new Tone.FeedbackDelay(0.1, 0.3).toDestination();
const fbd14 = new Tone.FeedbackDelay(0.1, 0.4).toDestination();
const fbd15 = new Tone.FeedbackDelay(0.1, 0.5).toDestination();
const fbd16 = new Tone.FeedbackDelay(0.1, 0.6).toDestination();
const fbd17 = new Tone.FeedbackDelay(0.1, 0.7).toDestination();
const fbd18 = new Tone.FeedbackDelay(0.1, 0.8).toDestination();
const fbd19 = new Tone.FeedbackDelay(0.1, 0.9).toDestination();
const fbd21 = new Tone.FeedbackDelay(0.2, 0.1).toDestination();
const fbd22 = new Tone.FeedbackDelay(0.2, 0.2).toDestination();
const fbd23 = new Tone.FeedbackDelay(0.2, 0.3).toDestination();
const fbd24 = new Tone.FeedbackDelay(0.2, 0.4).toDestination();
const fbd25 = new Tone.FeedbackDelay(0.2, 0.5).toDestination();
const fbd26 = new Tone.FeedbackDelay(0.2, 0.6).toDestination();
const fbd27 = new Tone.FeedbackDelay(0.2, 0.7).toDestination();
const fbd28 = new Tone.FeedbackDelay(0.2, 0.8).toDestination();
const fbd29 = new Tone.FeedbackDelay(0.2, 0.9).toDestination();
const fbd31 = new Tone.FeedbackDelay(0.3, 0.1).toDestination();
const fbd32 = new Tone.FeedbackDelay(0.3, 0.2).toDestination();
const fbd33 = new Tone.FeedbackDelay(0.3, 0.3).toDestination();
const fbd34 = new Tone.FeedbackDelay(0.3, 0.4).toDestination();
const fbd35 = new Tone.FeedbackDelay(0.3, 0.5).toDestination();
const fbd36 = new Tone.FeedbackDelay(0.3, 0.6).toDestination();
const fbd37 = new Tone.FeedbackDelay(0.3, 0.7).toDestination();
const fbd38 = new Tone.FeedbackDelay(0.3, 0.8).toDestination();
const fbd39 = new Tone.FeedbackDelay(0.3, 0.9).toDestination();
const fbd41 = new Tone.FeedbackDelay(0.4, 0.1).toDestination();
const fbd42 = new Tone.FeedbackDelay(0.4, 0.2).toDestination();
const fbd43 = new Tone.FeedbackDelay(0.4, 0.3).toDestination();
const fbd44 = new Tone.FeedbackDelay(0.4, 0.4).toDestination();
const fbd45 = new Tone.FeedbackDelay(0.4, 0.5).toDestination();
const fbd46 = new Tone.FeedbackDelay(0.4, 0.6).toDestination();
const fbd47 = new Tone.FeedbackDelay(0.4, 0.7).toDestination();
const fbd48 = new Tone.FeedbackDelay(0.4, 0.8).toDestination();
const fbd49 = new Tone.FeedbackDelay(0.4, 0.9).toDestination();
const fbd51 = new Tone.FeedbackDelay(0.5, 0.1).toDestination();
const fbd52 = new Tone.FeedbackDelay(0.5, 0.2).toDestination();
const fbd53 = new Tone.FeedbackDelay(0.5, 0.3).toDestination();
const fbd54 = new Tone.FeedbackDelay(0.5, 0.4).toDestination();
const fbd55 = new Tone.FeedbackDelay(0.5, 0.5).toDestination();
const fbd56 = new Tone.FeedbackDelay(0.5, 0.6).toDestination();
const fbd57 = new Tone.FeedbackDelay(0.5, 0.7).toDestination();
const fbd58 = new Tone.FeedbackDelay(0.5, 0.8).toDestination();
const fbd59 = new Tone.FeedbackDelay(0.5, 0.9).toDestination();
const fbd61 = new Tone.FeedbackDelay(0.6, 0.1).toDestination();
const fbd62 = new Tone.FeedbackDelay(0.6, 0.2).toDestination();
const fbd63 = new Tone.FeedbackDelay(0.6, 0.3).toDestination();
const fbd64 = new Tone.FeedbackDelay(0.6, 0.4).toDestination();
const fbd65 = new Tone.FeedbackDelay(0.6, 0.5).toDestination();
const fbd66 = new Tone.FeedbackDelay(0.6, 0.6).toDestination();
const fbd67 = new Tone.FeedbackDelay(0.6, 0.7).toDestination();
const fbd68 = new Tone.FeedbackDelay(0.6, 0.8).toDestination();
const fbd69 = new Tone.FeedbackDelay(0.6, 0.9).toDestination();
const fbd71 = new Tone.FeedbackDelay(0.7, 0.1).toDestination();
const fbd72 = new Tone.FeedbackDelay(0.7, 0.2).toDestination();
const fbd73 = new Tone.FeedbackDelay(0.7, 0.3).toDestination();
const fbd74 = new Tone.FeedbackDelay(0.7, 0.4).toDestination();
const fbd75 = new Tone.FeedbackDelay(0.7, 0.5).toDestination();
const fbd76 = new Tone.FeedbackDelay(0.7, 0.6).toDestination();
const fbd77 = new Tone.FeedbackDelay(0.7, 0.7).toDestination();
const fbd78 = new Tone.FeedbackDelay(0.7, 0.8).toDestination();
const fbd79 = new Tone.FeedbackDelay(0.7, 0.9).toDestination();
const fbd81 = new Tone.FeedbackDelay(0.8, 0.1).toDestination();
const fbd82 = new Tone.FeedbackDelay(0.8, 0.2).toDestination();
const fbd83 = new Tone.FeedbackDelay(0.8, 0.3).toDestination();
const fbd84 = new Tone.FeedbackDelay(0.8, 0.4).toDestination();
const fbd85 = new Tone.FeedbackDelay(0.8, 0.5).toDestination();
const fbd86 = new Tone.FeedbackDelay(0.8, 0.6).toDestination();
const fbd87 = new Tone.FeedbackDelay(0.8, 0.7).toDestination();
const fbd88 = new Tone.FeedbackDelay(0.8, 0.8).toDestination();
const fbd89 = new Tone.FeedbackDelay(0.8, 0.9).toDestination();
let fbdelayMap = new Map();
let fbd1 = [fbd11,fbd12,fbd13,fbd14,fbd15,fbd16,fbd17,fbd18,fbd19]
let fbd2 = [fbd21,fbd22,fbd23,fbd24,fbd25,fbd26,fbd27,fbd28,fbd29]
let fbd3 = [fbd31,fbd32,fbd33,fbd34,fbd35,fbd36,fbd37,fbd38,fbd39]
let fbd4 = [fbd41,fbd42,fbd43,fbd44,fbd45,fbd46,fbd47,fbd48,fbd49]
let fbd5 = [fbd51,fbd52,fbd53,fbd54,fbd55,fbd56,fbd57,fbd58,fbd59]
let fbd6 = [fbd61,fbd62,fbd63,fbd64,fbd65,fbd66,fbd67,fbd68,fbd69]
let fbd7 = [fbd71,fbd72,fbd73,fbd74,fbd75,fbd76,fbd77,fbd78,fbd79]
let fbd8 = [fbd81,fbd82,fbd83,fbd84,fbd85,fbd86,fbd87,fbd88,fbd89]
fbdelayMap.set(0.1,fbd1);
fbdelayMap.set(0.2,fbd2);
fbdelayMap.set(0.3,fbd3);
fbdelayMap.set(0.4,fbd4);
fbdelayMap.set(0.5,fbd5);
fbdelayMap.set(0.6,fbd6);
fbdelayMap.set(0.7,fbd7);
fbdelayMap.set(0.8,fbd8);