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game.js
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gamePattern=[];
userClickedPattern=[];
buttonColours=["red","blue","green","yellow"];
var level=0;
$(document).keypress(function(){
if (gamePattern.length===0)
{
nextSequence();
}
});
function nextSequence()
{
userClickedPattern.length=0;
var randomNumber=Math.floor(Math.random()*4);
var randomChosenColour=buttonColours[randomNumber];
gamePattern.push(randomChosenColour);
$("#"+randomChosenColour).fadeOut(100).fadeIn(100);
playSound(randomChosenColour);
$("h1").text("Level "+level);
level=level+1;
}
$(".btn").on("click",handler);
function handler()
{
var userChosenColor=$(this).attr("id");
userClickedPattern.push(userChosenColor);
animatePress(userChosenColor);
playSound(this.id);
checkAnswer(userClickedPattern.length-1);
}
function playSound(name)
{
var audio=new Audio('sounds/'+name+".mp3");
audio.play();
}
function animatePress(currentColor)
{
// use this
// $("#"+currentColor).addClass("pressed").dequeue().delay(100).queue(function(){$(this).removeClass("pressed");});
// or
$("#"+currentColor).addClass("pressed");
setTimeout(function(){
$("#"+currentColor).removeClass("pressed")
},100);
}
function checkAnswer(currentLevel)
{
if(userClickedPattern[currentLevel]===gamePattern[currentLevel])
{
if(userClickedPattern.length===gamePattern.length)
{
setTimeout(function(){
nextSequence()
},1000);
}
}
else
{
var audio=new Audio("sounds/wrong.mp3");
audio.play();
$("body").addClass("game-over");
setTimeout(function(){
$("body").removeClass("game-over");
},200);
level=0;
gamePattern.length=0;
userClickedPattern.length=0;
$("h1").text("Game Over, Press Any Key to Restart");
}
}