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CMakeLists.txt
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cmake_minimum_required(VERSION 3.8)
project(angle CXX C)
include(config.cmake)
option(USE_FRAME_CAPTURE "build with frame capture support" OFF)
option(USE_LOADER "build with EGL/GLESv2 loader" ON)
option(USE_VULKAN "build with vulkan support" OFF)
option(USE_METAL "build with metal support" OFF)
if(WINDOWS_DESKTOP AND NOT CMAKE_SYSTEM_PROCESSOR MATCHES arm)
option(USE_D3D9 "build with d3d9 support" ON)
option(USE_GL "build with native opengl/es support via wgl" ON)
endif()
find_package(GTest MODULE REQUIRED)
find_package(Java REQUIRED)
find_package(JNI REQUIRED)
if(LINUX)
find_package(X11 REQUIRED)
endif()
enable_testing()
include(UseJava)
add_definitions(
-D_CRT_SECURE_NO_DEPRECATE
-D_SCL_SECURE_NO_WARNINGS
-D_HAS_EXCEPTIONS=0
-DNOMINMAX
-DANGLE_STANDALONE_BUILD
-DANGLE_ENABLE_DEBUG_ANNOTATIONS
)
include_directories(include src ${CMAKE_CURRENT_BINARY_DIR}/include)
if(MSVC)
set(ANGLE_IGNORE_WARNINGS "/wd4200" "/wd4267" "/wd4305")
elseif(APPLE)
set(ANGLE_IGNORE_WARNINGS "-DGL_SILENCE_DEPRECATION")
else()
set(ANGLE_IGNORE_WARNINGS "")
endif()
##########
# angle::common
# android_util.h/cpp is required and not using android apis
if(WINDOWS_DESKTOP)
set(ANGLE_COMMON_PLATFORM_FILTER "_winuwp|_linux|_mac|_posix")
elseif(WINDOWS_STORE)
set(ANGLE_COMMON_PLATFORM_FILTER "_win|_linux|_mac|_posix")
elseif(LINUX)
set(ANGLE_COMMON_PLATFORM_FILTER "_win|_mac")
elseif(APPLE)
set(ANGLE_COMMON_PLATFORM_FILTER "_linux|_win")
endif()
file(GLOB ANGLE_COMMON_SOURCES
"src/common/*.h"
"src/common/*.inl"
"src/common/*.cpp"
"src/common/third_party/base/anglebase/*.h"
"src/common/third_party/base/anglebase/*.cc"
"src/common/third_party/base/anglebase/containers/*.h"
"src/common/third_party/base/anglebase/numerics/*.h"
"src/common/third_party/base/anglebase/numerics/*.cc"
"src/common/third_party/xxhash/*.h"
"src/common/third_party/xxhash/*.c"
"src/common/third_party/smhasher/src/*.h"
"src/common/third_party/smhasher/src/*.cpp")
list(FILTER ANGLE_COMMON_SOURCES EXCLUDE REGEX "_unittest|event_tracer|${ANGLE_COMMON_PLATFORM_FILTER}")
add_library(angle_common STATIC ${ANGLE_COMMON_SOURCES})
target_include_directories(angle_common PUBLIC src/common/third_party/base)
target_link_libraries(angle_common ${CMAKE_DL_LIBS})
add_library(angle::common ALIAS angle_common)
# These settings are applied to all ANGLE modules on account of PUBLIC.
target_compile_options(angle_common PUBLIC ${ANGLE_IGNORE_WARNINGS})
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
target_compile_definitions(angle_common PUBLIC -DANGLE_IS_64_BIT_CPU)
else()
target_compile_definitions(angle_common PUBLIC -DANGLE_IS_32_BIT_CPU)
if(MSVC AND CMAKE_SYSTEM_PROCESSOR MATCHES 86)
target_compile_options(angle_common PUBLIC -arch:SSE2) # clang-cl, loadimage.cpp
endif()
endif()
##########
# angle::image_util
file(GLOB ANGLE_IMAGE_UTIL_SOURCES
"src/image_util/*.h"
"src/image_util/*.inl"
"src/image_util/*.cpp"
)
add_library(angle_image_util STATIC ${ANGLE_IMAGE_UTIL_SOURCES})
target_link_libraries(angle_image_util PRIVATE angle::common)
add_library(angle::image_util ALIAS angle_image_util)
##########
# angle::gpu_info_util
set(ANGLE_GPU_INFO_UTIL_SOURCES src/gpu_info_util/SystemInfo.cpp)
if(APPLE)
list(APPEND ANGLE_GPU_INFO_UTIL_SOURCES src/gpu_info_util/SystemInfo_macos.mm)
elseif(WIN32)
list(APPEND ANGLE_GPU_INFO_UTIL_SOURCES src/gpu_info_util/SystemInfo_win.cpp)
elseif(ANDROID)
list(APPEND ANGLE_GPU_INFO_UTIL_SOURCES src/gpu_info_util/SystemInfo_android.cpp)
else()
list(APPEND ANGLE_GPU_INFO_UTIL_SOURCES src/gpu_info_util/SystemInfo_linux.cpp)
endif()
add_library(angle_gpu_info_util STATIC ${ANGLE_GPU_INFO_UTIL_SOURCES})
target_link_libraries(angle_gpu_info_util PRIVATE angle::common)
add_library(angle::gpu_info_util ALIAS angle_gpu_info_util)
##########
# angle::translator
file(GLOB_RECURSE TRANSLATOR_SOURCES
"src/compiler/translator/glslang.l"
"src/compiler/translator/glslang.y"
"src/compiler/translator/*.h"
"src/compiler/translator/*.cpp"
"src/third_party/compiler/ArrayBoundsClamper.cpp"
)
list(FILTER TRANSLATOR_SOURCES EXCLUDE REGEX "_unittest")
list(FILTER TRANSLATOR_SOURCES EXCLUDE REGEX "ESSL|essl")
if(NOT WIN32)
list(FILTER TRANSLATOR_SOURCES EXCLUDE REGEX "HLSL|hlsl")
endif()
list(FILTER TRANSLATOR_SOURCES EXCLUDE REGEX "Vulkan")
add_library(angle_translator STATIC ${TRANSLATOR_SOURCES})
target_compile_definitions(angle_translator PRIVATE
#-DANGLE_ENABLE_ESSL
-DANGLE_ENABLE_GLSL
)
if(WIN32)
target_compile_definitions(angle_translator PRIVATE -DANGLE_ENABLE_HLSL)
endif()
target_link_libraries(angle_translator PRIVATE angle::common)
add_library(angle::translator ALIAS angle_translator)
##########
# angle::preprocessor
file(GLOB PREPROCESSOR_SOURCES
"src/compiler/preprocessor/*.h"
"src/compiler/preprocessor/*.cpp"
)
add_library(angle_preprocessor STATIC ${PREPROCESSOR_SOURCES})
target_link_libraries(angle_preprocessor PRIVATE angle::common)
add_library(angle::preprocessor ALIAS angle_preprocessor)
##########
# libANGLE
## OpenGL Renderer
if(USE_GL AND WINDOWS_DESKTOP OR LINUX OR APPLE)
if(WINDOWS_DESKTOP)
set(ANGLE_RENDERER_OPENGL_PLATFORM
"src/libANGLE/renderer/gl/wgl/*.cpp"
"src/libANGLE/renderer/gl/wgl/*.inl"
"src/libANGLE/renderer/gl/wgl/*.h"
)
elseif(APPLE)
set(ANGLE_RENDERER_OPENGL_PLATFORM
"src/libANGLE/renderer/gl/cgl/*.mm"
"src/libANGLE/renderer/gl/cgl/*.cpp"
"src/libANGLE/renderer/gl/cgl/*.inl"
"src/libANGLE/renderer/gl/cgl/*.h"
)
elseif(LINUX)
set(ANGLE_RENDERER_OPENGL_PLATFORM
"src/libANGLE/renderer/gl/egl/*.cpp"
"src/libANGLE/renderer/gl/egl/*.inl"
"src/libANGLE/renderer/gl/egl/*.h"
"src/libANGLE/renderer/gl/glx/*.cpp"
"src/libANGLE/renderer/gl/glx/*.inl"
"src/libANGLE/renderer/gl/glx/*.h"
)
endif()
file(GLOB LIBANGLE_GL_SOURCES
"src/libANGLE/renderer/gl/*.cpp"
"src/libANGLE/renderer/gl/*.inl"
"src/libANGLE/renderer/gl/*.h"
${ANGLE_RENDERER_OPENGL_PLATFORM}
)
list(FILTER LIBANGLE_GL_SOURCES EXCLUDE REGEX "_unittest")
add_library(angle_renderer_opengl INTERFACE)
target_sources(angle_renderer_opengl INTERFACE ${LIBANGLE_GL_SOURCES})
target_compile_definitions(angle_renderer_opengl INTERFACE -DANGLE_ENABLE_OPENGL)
add_library(angle::renderer::opengl ALIAS angle_renderer_opengl)
endif()
# D3D Renderers
if(WIN32)
## All D3D Sources
file(GLOB_RECURSE LIBANGLE_D3D_SOURCES
"src/libANGLE/renderer/d3d/*.cpp"
"src/libANGLE/renderer/d3d/*.inl"
"src/libANGLE/renderer/d3d/*.h"
)
list(FILTER LIBANGLE_D3D_SOURCES EXCLUDE REGEX "_unittest")
## WinRT D3D Renderer
if(WINDOWS_STORE)
set(LIBANGLE_D3D_WINRT_SOURCES ${LIBANGLE_D3D_SOURCES})
list(FILTER LIBANGLE_D3D_WINRT_SOURCES INCLUDE REGEX "winrt")
add_library(angle_renderer_winrt INTERFACE)
target_sources(angle_renderer_winrt INTERFACE ${LIBANGLE_D3D_WINRT_SOURCES})
add_library(angle::renderer::winrt ALIAS angle_renderer_winrt)
endif()
## Win32/d3d9 D3D Renderer
if(WINDOWS_DESKTOP)
set(LIBANGLE_D3D_DESKTOP_SOURCES ${LIBANGLE_D3D_SOURCES})
if(USE_D3D9)
list(FILTER LIBANGLE_D3D_DESKTOP_SOURCES INCLUDE REGEX "d3d9|win32|converged")
else()
list(FILTER LIBANGLE_D3D_DESKTOP_SOURCES INCLUDE REGEX "win32|converged")
endif()
add_library(angle_renderer_win32 INTERFACE)
target_sources(angle_renderer_win32 INTERFACE ${LIBANGLE_D3D_DESKTOP_SOURCES})
if(USE_D3D9)
target_compile_definitions(angle_renderer_win32 INTERFACE -DANGLE_ENABLE_D3D9)
target_link_libraries(angle_renderer_win32 INTERFACE d3d9)
endif()
target_link_libraries(angle_renderer_win32 INTERFACE user32 gdi32)
add_library(angle::renderer::win32 ALIAS angle_renderer_win32)
if(CMAKE_HOST_WIN32)
set_property(SOURCE src/libANGLE/renderer/d3d/HLSLCompiler.cpp APPEND PROPERTY COMPILE_FLAGS "-DANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={\\\"d3dcompiler_47.dll\\\",\\\"d3dcompiler_46.dll\\\",\\\"d3dcompiler_43.dll\\\"}")
else() # do not let bash expend {xx,oo}
set_property(SOURCE src/libANGLE/renderer/d3d/HLSLCompiler.cpp APPEND PROPERTY COMPILE_FLAGS "-DANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES='{\"d3dcompiler_47.dll\",\"d3dcompiler_46.dll\",\"d3dcompiler_43.dll\"}'")
endif()
endif()
## D3D11 Base renderer
list(FILTER LIBANGLE_D3D_SOURCES EXCLUDE REGEX "winrt|d3d9|win32") #|converged
find_library(DXGUID_LIB NAMES dxguid)
find_library(D3D11_LIB NAMES d3d11)
add_library(angle_renderer_d3d INTERFACE)
target_sources(angle_renderer_d3d INTERFACE ${LIBANGLE_D3D_SOURCES})
target_compile_definitions(angle_renderer_d3d INTERFACE
-DANGLE_ENABLE_D3D11
)
target_link_libraries(angle_renderer_d3d INTERFACE d3d11 dxgi dxguid) #${D3D11_LIB} ${DXGUID_LIB})
add_library(angle::renderer::d3d ALIAS angle_renderer_d3d)
endif()
## Core libANGLE library
if(WIN32)
set(LIBANGLE_SOURCES_PLATFORM
"src/third_party/systeminfo/SystemInfo.cpp"
)
elseif(APPLE)
file(GLOB LIBANGLE_SOURCES_PLATFORM
"src/libANGLE/renderer/*.mm"
)
else()
set(LIBANGLE_SOURCES_PLATFORM )
endif()
file(GLOB LIBANGLE_SOURCES
"src/common/third_party/murmurhash/MurmurHash3.cpp"
"src/common/event_tracer.cpp"
"src/libANGLE/*.cpp"
"src/libANGLE/*.inl"
"src/libANGLE/*.h"
"src/libANGLE/renderer/*.cpp"
"src/libANGLE/renderer/*.inl"
"src/libANGLE/renderer/*.h"
#"src/libANGLE/renderer/null/*.cpp"
#"src/libANGLE/renderer/null/*.inl"
#"src/libANGLE/renderer/null/*.h"
${LIBANGLE_SOURCES_PLATFORM}
)
list(FILTER LIBANGLE_SOURCES EXCLUDE REGEX "_unittest")
if(USE_FRAME_CAPTURE)
list(FILTER LIBANGLE_SOURCES EXCLUDE REGEX "FrameCapture_mock.cpp")
else()
list(FILTER LIBANGLE_SOURCES EXCLUDE REGEX "FrameCapture.cpp")
endif()
if(NOT USE_VULKAN AND NOT USE_METAL)
list(FILTER LIBANGLE_SOURCES EXCLUDE REGEX "glslang_wrapper_utils.cpp") # need glslang source
endif()
if(LINUX OR APPLE)
set(LIBANGLE_RENDERER_PLATFORM
angle::renderer::opengl
)
elseif(WINDOWS_STORE)
set(LIBANGLE_RENDERER_PLATFORM
angle::renderer::d3d
angle::renderer::winrt
)
elseif(WINDOWS_DESKTOP)
set(LIBANGLE_RENDERER_PLATFORM
angle::renderer::d3d
angle::renderer::win32
)
if(USE_GL)
list(APPEND LIBANGLE_RENDERER_PLATFORM angle::renderer::opengl)
endif()
else()
set(LIBANGLE_RENDERER_PLATFORM )
endif()
if(LINUX)
set(LIBANGLE_RENDERER_COMPILEDEF
-DANGLE_USE_X11
)
else()
set(LIBANGLE_RENDERER_COMPILEDEF )
endif()
add_library(angle_ANGLE STATIC ${LIBANGLE_SOURCES})
target_link_libraries(angle_ANGLE PRIVATE
angle::common
angle::gpu_info_util
angle::image_util
angle::translator
angle::preprocessor
${LIBANGLE_RENDERER_PLATFORM}
${X11_LIBRARIES}
)
target_include_directories(angle_ANGLE PRIVATE "src/third_party/khronos")
target_compile_definitions(angle_ANGLE
PRIVATE #-DANGLE_ENABLE_NULL
-DLIBANGLE_IMPLEMENTATION
${LIBANGLE_RENDERER_COMPILEDEF}
-DANGLE_CAPTURE_ENABLED=$<BOOL:${USE_FRAME_CAPTURE}>
PUBLIC -DANGLE_PLATFORM_EXPORT=
-DANGLE_EXPORT=
)
if (MSVC)
# To fix Error C1128 number of sections exceeded object file format limit: compile with /bigobj D:\src\angle\out\build\x64-Debug\angle D:\src\angle\src\libANGLE\capture_gles_ext_autogen.cpp 1
target_compile_options(angle_ANGLE PRIVATE /bigobj)
endif()
add_library(angle::ANGLE ALIAS angle_ANGLE)
##########
# libGLESv2
file(GLOB LIBGLESV2_SOURCES
"src/libGLESv2/*.h"
"src/libGLESv2/*.cpp"
"src/libGLESv2/libGLESv2_autogen.def"
)
list(FILTER LIBGLESV2_SOURCES EXCLUDE REGEX "proc_table_autogen|proc_table_gles_autogen") # unused, and duplicated symbols
add_library(angle_GLESv2 STATIC ${LIBGLESV2_SOURCES})
target_link_libraries(angle_GLESv2 PRIVATE angle::common angle::ANGLE)
target_compile_definitions(angle_GLESv2
PRIVATE -DLIBGLESV2_IMPLEMENTATION
PUBLIC -DGL_GLEXT_PROTOTYPES
-DGL_GLES_PROTOTYPES=1
-DGL_APICALL=
-DGL_API=
)
add_library(angle::GLESv2 ALIAS angle_GLESv2)
##########
# libEGL
file(GLOB LIBEGL_SOURCES "src/libEGL/*.cpp" "src/libEGL/*.h" "src/libEGL/libEGL.def")
add_library(angle_EGL STATIC ${LIBEGL_SOURCES})
target_link_libraries(angle_EGL PRIVATE angle::common angle::ANGLE angle::GLESv2)
target_compile_definitions(angle_EGL
PRIVATE -DLIBEGL_IMPLEMENTATION
PUBLIC -DEGL_EGL_PROTOTYPES=1
-DEGL_EGLEXT_PROTOTYPES
-DEGLAPI=
)
add_library(angle::EGL ALIAS angle_EGL)
if (APPLE)
set(OSX_FRAMEWORKS "-framework Cocoa -framework OpenGL -framework IOKit -framework CoreFoundation -framework IOSurface -framework QuartzCore -framework CoreGraphics")
set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} ${OSX_FRAMEWORKS}")
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${OSX_FRAMEWORKS}")
endif()
##########
# easy tests
set(EASY_TESTS_SOURCES
"src/tests/easy/native_smoke_test.cpp"
)
add_executable(angle_easy_tests ${EASY_TESTS_SOURCES})
target_link_libraries(angle_easy_tests PRIVATE GTest::GTest GTest::Main angle::EGL angle::GLESv2 ${EXTRA_LIBS})
add_test(AllTestsInMain angle_easy_tests)
##########
# JANGLE bindings
if(MSVC)
set(ANDROID_OPENGL_IGNORE_WARNINGS "/wd4068" "/wd4101" "/wd4244" "/wd4312")
elseif(APPLE)
set(ANDROID_OPENGL_IGNORE_WARNINGS "-Wno-writable-strings")
elseif(LINUX)
set(ANDROID_OPENGL_IGNORE_WARNINGS "-Wno-write-strings" "-Wno-int-to-pointer-cast" "-Wno-conversion-null")
else()
set(ANDROID_OPENGL_IGNORE_WARNINGS "")
endif()
set(ANDROID_OPENGL_NATIVE_SOURCES
"src/android.opengl/android.opengl/C/android_opengl_EGL14.cpp"
"src/android.opengl/android.opengl/C/android_opengl_EGL15.cpp"
"src/android.opengl/android.opengl/C/android_opengl_GLES20.cpp"
"src/android.opengl/android.opengl/C/android_opengl_GLES30.cpp"
"src/android.opengl/android.opengl/C/android_opengl_GLES31.cpp"
"src/android.opengl/android.opengl/C/android_opengl_GLES32.cpp"
"src/android.opengl/native/EntryPoints.cpp"
"src/android.opengl/native/JNIHelp.cpp"
)
add_library(JANGLE_native SHARED ${ANDROID_OPENGL_NATIVE_SOURCES})
target_include_directories(JANGLE_native PRIVATE src/android.opengl ${JNI_INCLUDE_DIRS})
target_compile_options(JANGLE_native PUBLIC ${ANDROID_OPENGL_IGNORE_WARNINGS})
target_link_libraries(JANGLE_native PRIVATE angle::EGL angle::GLESv2 ${JNI_LIBRARIES} ${CMAKE_DL_LIBS} ${EXTRA_LIBS})
set_target_properties(JANGLE_native PROPERTIES OUTPUT_NAME JANGLE)
set(ANDROID_OPENGL_SOURCES
"src/android.opengl/android.opengl/android/opengl/EGL14.java"
"src/android.opengl/android.opengl/android/opengl/EGL15.java"
"src/android.opengl/android.opengl/android/opengl/EGLConfig.java"
"src/android.opengl/android.opengl/android/opengl/EGLContext.java"
"src/android.opengl/android.opengl/android/opengl/EGLDisplay.java"
"src/android.opengl/android.opengl/android/opengl/EGLImage.java"
"src/android.opengl/android.opengl/android/opengl/EGLObjectHandle.java"
"src/android.opengl/android.opengl/android/opengl/EGLSurface.java"
"src/android.opengl/android.opengl/android/opengl/EGLSync.java"
"src/android.opengl/android.opengl/android/opengl/GLES20.java"
"src/android.opengl/android.opengl/android/opengl/GLES30.java"
"src/android.opengl/android.opengl/android/opengl/GLES31.java"
"src/android.opengl/android.opengl/android/opengl/GLES32.java"
"src/android.opengl/android.opengl/android/opengl/JNIHelp.java"
)
add_jar(JANGLE ${ANDROID_OPENGL_SOURCES})
add_jar(java_smoke_test
"src/tests/easy/JavaSmokeTest.java"
ENTRY_POINT TestGL
INCLUDE_JARS JANGLE)
add_jar(window_test
"src/tests/easy/WindowTest.java"
ENTRY_POINT WindowTest
INCLUDE_JARS JANGLE)