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queue.c
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#include <stdio.h>
#include <stdlib.h>
#include <string.h>
typedef struct _Node {
void * Data;
struct _Node * Next;
} Node;
typedef struct _Queue {
Node * Head;
Node * Tail;
size_t TypeSize;
} Queue;
void initQ(Queue * q, size_t typeSize)
{
q->Tail = NULL;
q->Head = NULL;
q->TypeSize = typeSize;
}
int enqueue(Queue * q, const void * data)
{
Node * iter;
if (!(iter = malloc(sizeof(Node))))
return EXIT_FAILURE;
if (!(iter->Data = malloc(sizeof(q->TypeSize))))
{
free(iter);
return EXIT_FAILURE;
}
memcpy(iter->Data, data, q->TypeSize);
if (q->Tail == NULL)
{
q->Head = q->Tail = iter;
}
else
{
q->Tail->Next = iter;
q->Tail = q->Tail->Next;
}
q->Tail->Next = NULL;
return EXIT_SUCCESS;
}
int dequeue(Queue * q, void * data)
{
if (q->Head == NULL)
return EXIT_FAILURE;
memcpy(data, q->Head->Data, q->TypeSize);
free(q->Head->Data);
if (q->Head == q->Tail)
{
free(q->Head);
q->Head = q->Tail = NULL;
}
else
{
Node * temp;
temp = q->Head->Next;
free(q->Head);
q->Head = temp;
}
return EXIT_SUCCESS;
}
static void clearNodes(Node * i)
{
if (i == NULL)
return;
clearNodes(i->Next);
free(i->Data);
free(i);
}
void clearQ(Queue * q)
{
clearNodes(q->Head);
q->Head = q->Tail = NULL;
}
void printQ(Queue * q)
{
Node * iter = q->Head;
while(iter)
{
printf("%d\n", *(int *) iter->Data);
iter = iter->Next;
}
}
int main()
{
Queue q;
int x = 5;
initQ(&q, sizeof(int));
while(x--)
if(enqueue(&q, &x) == EXIT_FAILURE)
puts("Error");
printQ(&q);
/*
while(dequeue(&q, &x) != EXIT_FAILURE)
printf("%d\n", x);
*/
int y;
for (size_t i = 0; i < 2; i++)
{
dequeue(&q, &y);
printf("%d\n", y);
}
clearQ(&q);
}