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Terrestrial locomotion currently relies on smooth surface normals to orientate the actor body correctly and transition smoothly between faces. Reliance on surface normals should be removed so that the actor can move smoothly and freely across any arbitrary mesh.
The text was updated successfully, but these errors were encountered:
cjhoward
changed the title
Enhance terrestrial locomotion to allow smooth movement without relying on surface normals
Support smooth terrestrial locomotion without relying on surface normals
Jan 25, 2025
cjhoward
changed the title
Support smooth terrestrial locomotion without relying on surface normals
Remove reliance on surface normals for smooth terrestrial locomotion
Jan 25, 2025
Terrestrial locomotion currently relies on smooth surface normals to orientate the actor body correctly and transition smoothly between faces. Reliance on surface normals should be removed so that the actor can move smoothly and freely across any arbitrary mesh.
The text was updated successfully, but these errors were encountered: