Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

IDE hangs after opening sketch file in a mismatched folder with many/large files #7843

Closed
vangalvin opened this issue Jul 30, 2018 · 3 comments
Assignees
Labels

Comments

@vangalvin
Copy link

vangalvin commented Jul 30, 2018

Using Arduino Windows IDE 1.8.6 Hourly

Not sure where to post this but an interesting issue with the build I am using.

If open an .ino file by downloading in chrome, then click on the downloaded file it will say it needs to be saved in a folder. You do that and it saves it in the Downloads dir. then proceeds to copy all the content of the Downloads DIR in to the folder it created. The process that does this seems to be hidden and the only sign of it is the computer starts to run like a slug.

Only option to terminate this seems to be to reboot.

@per1234
Copy link
Collaborator

per1234 commented Jul 30, 2018

That new behavior is caused by #6404

@per1234 per1234 changed the title Arduino Windows IDE 1.8.6 Hourly IDE hangs after opening sketch file in a mismatched folder with many/large files Jul 30, 2018
@cmaglie
Copy link
Member

cmaglie commented Aug 8, 2018

I'm actually wondering if the IDE should do this non-trivial operation automatically.
Maybe it's better if the IDE just refuse to open the sketch and display a message saying:

The sketch Blink.ino must be in a folder named 'Blink'

@per1234
Copy link
Collaborator

per1234 commented Oct 5, 2020

#6404 was reverted so I'm closing this as fixed.

@per1234 per1234 closed this as completed Oct 5, 2020
@per1234 per1234 added Component: IDE The Arduino IDE Type: Bug labels Oct 5, 2020
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Projects
None yet
Development

Successfully merging a pull request may close this issue.

4 participants