Releases: arenaxr/arena-unity
Releases · arenaxr/arena-unity
v0.9.3
0.9.3 (2023-06-06)
Bug Fixes
- renderer: enable/diable renderer from data.visible (c143444)
v0.9.2
0.9.2 (2023-06-02)
Bug Fixes
- click-listener: do not auto-add ArenaCamera component (c2b3b81)
- object: check for existing arena object component (b134689)
- object: recursively remove children if any parents are deleted (d1d81f9)
- object: use dict update rathar than add arenaObjs (b20e82d)
v0.9.1
0.9.1 (2023-05-30)
Bug Fixes
- auth: check for failed permissions from bad hostname (3243872)
- click-listener: accept both legacy string or boolean values (2b2efd8)
- gltf: fixed runtime loading of multiple .gltf files and assets (760f977)
- hand: add drawControllerRay option, and fix hand model position (#70) (bd3b564)
v0.9.0
0.9.0 (2023-03-07)
Features
- line/thickline: support object type, also LineRenderer to (07d832f)
- mqtt: add publish frequency override values per object/camera (#66) (370ebac)
- thickline: support prescreened lineWidthStyler algorithms (f156394)
Bug Fixes
- laser: add program choice to use laser line or thickline (0b71b8a)
- material: improved opacity irregularity in rendering (1f02a4b)
- material: use Fade mode for opacity<1 trans==true (d104a39)
- mqtt: fixed timestamp format (aec6434)
- mqtt: fixed UTC Zulu timestamp (0ee16fe)
v0.8.0
0.8.0 (2023-03-02)
Features
- click-listener: added ArenaClickListener component, added LaserPointer example (#64) (b06bd8c)
- json: add several json-serializable component classes (#62) (632121b)
- scene: preserve ArenaClientScene name during runtime (57cfdf5)
Bug Fixes
- add deserialization failure check (12a2872)
- animation-mixer: fixed repetitions default (e7a412f)
- animation-mixer: handle null property without crashing (906f4b9)
- animation-mixer: pub wire msg on edit, fix loop control, require clip (e1bf687)
- click-listener: convert OnEventCallback to pass full msg json as string (9879ce4)
- click-listener: fixed gltf model collision mesh (917d597)
- click-listener: simplify primitive mesh colliders as convex (2439ab4)
- click-listener: update collision mesh when mesh changes (a2da15a)
- events/persist: fixed events publish topic and id, added persist complete event (363c198)
- fixed runtime crash while checking permissions (3a80c97)
- mesh: fixed arena defaults for several geometries (3bb06f2)
- mqtt: always process locally generated messages (9266cf7)
v0.7.1
0.7.1 (2023-02-16)
Bug Fixes
- animation-mixer: avoid AssetDatabase for standalone builds (8dd27e0)
- animation-mixer: load clip list at gltf file read (e0b840d)
- hand: fixed dealyed load of controller models (e3fc715)
v0.7.0
0.7.0 (2023-02-15)
Features
- animation-mixer: support animation-mixer, test new json parser (#59) (09cc529)
- samples: add "headless" build option (#56) (b11b1aa)
Bug Fixes
- avatar: simplified automated naming of exported cameras (3ec7676)
- object: handle poorly formatted model/image content (9719723)
v0.6.3
0.6.3 (2023-01-28)
Bug Fixes
- object: alway convert rotation to quaternions for wire. Closes #54. (0dad548)
v0.6.2
0.6.2 (2023-01-26)
Bug Fixes
- hand: apply proper transforms for hands the same as all gltf (8a558ae)
- hand: locally remove matching hands when camera is deleted (beff3f3)
- hand: Use new a-frame hand model urls. Closes #51. (7318d34)
v0.6.1
- update code and shadergraphs of GLTFUtility to support rendering in URP/HDRP
- dont create game object or download assets for objects that already exist in unity scene and bug fixes for hdrp/urp