@@ -115,7 +115,7 @@ auto SuperFamicom::load() -> LoadResult {
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if (auto slot = cartridge->find <ares::Node::Port>(" Super Game Boy/Cartridge Slot" )) {
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gb = mia::Medium::create (" Game Boy" );
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- if (gb->load (Emulator::load (gb, settings.paths .superFamicom .gameBoy )) ! = successful) {
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+ if (gb->load (Emulator::load (gb, settings.paths .superFamicom .gameBoy )) = = successful) {
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slot->allocate ();
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slot->connect ();
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} else {
@@ -125,7 +125,7 @@ auto SuperFamicom::load() -> LoadResult {
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if (auto slot = cartridge->find <ares::Node::Port>(" BS Memory Slot" )) {
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bs = mia::Medium::create (" BS Memory" );
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- if (bs->load (Emulator::load (bs, settings.paths .superFamicom .bsMemory )) ! = successful) {
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+ if (bs->load (Emulator::load (bs, settings.paths .superFamicom .bsMemory )) = = successful) {
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slot->allocate ();
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slot->connect ();
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} else {
@@ -135,7 +135,7 @@ auto SuperFamicom::load() -> LoadResult {
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if (auto slot = cartridge->find <ares::Node::Port>(" Sufami Turbo Slot A" )) {
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stA = mia::Medium::create (" Sufami Turbo" );
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- if (stA->load (Emulator::load (stA, settings.paths .superFamicom .sufamiTurbo )) ! = successful) {
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+ if (stA->load (Emulator::load (stA, settings.paths .superFamicom .sufamiTurbo )) = = successful) {
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slot->allocate ();
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slot->connect ();
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} else {
@@ -145,7 +145,7 @@ auto SuperFamicom::load() -> LoadResult {
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if (auto slot = cartridge->find <ares::Node::Port>(" Sufami Turbo Slot B" )) {
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stB = mia::Medium::create (" Sufami Turbo" );
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- if (stB->load (Emulator::load (stB, settings.paths .superFamicom .sufamiTurbo )) ! = successful) {
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+ if (stB->load (Emulator::load (stB, settings.paths .superFamicom .sufamiTurbo )) = = successful) {
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slot->allocate ();
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slot->connect ();
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} else {
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