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random.hpp
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#pragma once
#include <nall/arithmetic.hpp>
#include <nall/chrono.hpp>
#include <nall/range.hpp>
#include <nall/serializer.hpp>
#include <nall/stdint.hpp>
#if !defined(PLATFORM_ANDROID)
#include <nall/cipher/chacha20.hpp>
#endif
namespace nall {
struct RNGBase {
protected:
auto randomSeed() -> u256;
};
template<typename Base> struct RNG : RNGBase {
template<typename T = u64> auto random() -> T {
u64 value = 0;
for(u32 n : range((sizeof(T) + 3) / 4)) {
value = value << 32 | (u32)static_cast<Base*>(this)->read();
}
return value;
}
template<typename T = u64> auto bound(T range) -> T {
T threshold = -range % range;
while(true) {
T value = random<T>();
if(value >= threshold) return value % range;
}
}
};
namespace PRNG {
//Galois linear feedback shift register using CRC64 polynomials
struct LFSR : RNG<LFSR> {
LFSR() { seed(); }
auto seed(maybe<u64> seed = {}) -> void {
lfsr = seed ? seed() : (u64)randomSeed();
for(u32 n : range(8)) read(); //hide the CRC64 polynomial from initial output
}
auto serialize(serializer& s) -> void {
s(lfsr);
}
private:
auto read() -> u64 {
return lfsr = (lfsr >> 1) ^ (-(lfsr & 1) & crc64);
}
static const u64 crc64 = 0xc96c'5795'd787'0f42;
u64 lfsr = crc64;
friend class RNG<LFSR>;
};
struct PCG : RNG<PCG> {
PCG() { seed(); }
auto seed(maybe<u32> seed = {}, maybe<u32> sequence = {}) -> void {
if(!seed) seed = (u32)randomSeed();
if(!sequence) sequence = 0;
state = 0;
increment = sequence() << 1 | 1;
read();
state += seed();
read();
}
auto serialize(serializer& s) -> void {
s(state);
s(increment);
}
private:
auto read() -> u32 {
u64 state = this->state;
this->state = state * 6'364'136'223'846'793'005ull + increment;
u32 xorshift = (state >> 18 ^ state) >> 27;
u32 rotate = state >> 59;
return xorshift >> rotate | xorshift << (-rotate & 31);
}
u64 state = 0;
u64 increment = 0;
friend class RNG<PCG>;
};
}
#if !defined(PLATFORM_ANDROID)
namespace CSPRNG {
//XChaCha20 cryptographically secure pseudo-random number generator
struct XChaCha20 : RNG<XChaCha20> {
XChaCha20() { seed(); }
auto seed(maybe<u256> key = {}, maybe<u192> nonce = {}) -> void {
//the randomness comes from the key; the nonce just adds a bit of added entropy
if(!key) key = randomSeed();
if(!nonce) nonce = (u192)clock() << 64 | chrono::nanosecond();
context = {key(), nonce()};
}
private:
auto read() -> u32 {
if(!counter) { context.cipher(); context.increment(); }
u32 value = context.block[counter++];
if(counter == 16) counter = 0; //64-bytes per block; 4 bytes per read
return value;
}
Cipher::XChaCha20 context{0, 0};
u32 counter = 0;
friend class RNG<XChaCha20>;
};
}
#endif
//
inline auto pcgSingleton() -> PRNG::PCG& {
static PRNG::PCG pcg;
return pcg;
}
template<typename T = u64> inline auto random() -> T {
return pcgSingleton().random<T>();
}
}
#if defined(NALL_HEADER_ONLY)
#include <nall/random.cpp>
#endif