how to compile source code #1743
Replies: 6 comments 2 replies
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C:\Users\User\armortools\armorpaint>..\armorcore\Kinc\make --from ..\armorcore -g direct3d11 C:\Users\User\armortools\armorpaint> am i doing something wrong here? |
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I think problems is in kmake.exe |
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Sorry it's taking so long, hopefully fixed in the coming days. |
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if anyone else wondering why they're getting a similar error about amake.exe and your \base\tools\bin\windows_x64 folder is empty - check Windows Security > Protection History, and restore the quarantined file |
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I feel like this is on purpose at this point. |
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A note to the community. There is no way to do this on Linux now especially with Wayland. |
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it seems the instruction to compile are not working for me. are there any steps i am missing or something i am expected to do that i havent done. i have git installed and node js all is well.
C:\Users\User\armortools\armorpaint>..\armorcore\Kinc\make --from ..\armorcore -g direct3d11
'"C:\Users\User\armortools\armorcore\Kinc\Tools\windows_x64\kmake.exe"' is not recognized as an internal or external command,
operable program or batch file.
C:\Users\User\armortools\armorpaint>
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